Dungeon Crawl Stone Soup version 0.21-a0-128-gf2b353c (webtiles) character file. 0 Kurtz the Skirmisher (level 1, -5/18 HPs) Began as a Mummy Abyssal Knight on July 16, 2017. Was a Follower of Lugonu. Slain by a chaos spawn (7 damage) ... on level 1 of the Abyss. The game lasted 00:00:13 (56 turns). Kurtz the Skirmisher (Mummy Abyssal Knight) Turns: 56, Time: 00:00:14 Health: -5/18 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire x . . SeeInvis . a - +1 mace rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: very slow A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Skills: - Level 3.0 Fighting * Level 1.5 Maces & Flails - Level 1.5 Armour - Level 0.7 Dodging - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Found a gateway leading deeper into the Abyss. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Unknown command. A worldbinder comes into view. The worldbinder calls forth creatures from the Swamp! The swamp drake breathes noxious fumes at you. The noxious blast engulfs you! A chaos spawn comes into view. The chaos spawn roars deafeningly! The chaos spawn gores you. The chaos spawn freezes you. You resist. Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. The chaos spawn hits you. * * * LOW HITPOINT WARNING * * * The chaos spawn shocks you! You die... #.....≈≈ .#..#≈≈ ..#.≈# ...≈. .≈≈# .# . #≈≈# #..# # ###≈≈#...# # .##≈@§# # #≈.4## ##....≈#x.## .....≈≈#...# .....≈≈#...§### .....≈≈##k##..# ##..#≈≈##..§#§## #...#♣###v#.......# #....≈##.... .##..# You could see a worldbinder, a chaos spawn, a swamp drake and an insubstantial wisp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Kurtz the Mummy Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 48 | Abyss:1 | Noticed a worldbinder 50 | Abyss:1 | Noticed an insubstantial wisp 50 | Abyss:1 | Noticed a swamp drake 51 | Abyss:1 | Noticed a chaos spawn 56 | Abyss:1 | Slain by a chaos spawn Vault maps used: