Dungeon Crawl Stone Soup version 0.21-a0-128-gf2b353c (webtiles) character file. 0 Kurtz the Skirmisher (level 1, 0/18 HPs) Began as a Mummy Abyssal Knight on July 16, 2017. Was a Follower of Lugonu. Slain by a white imp (2 damage) ... on level 2 of the Abyss. The game lasted 00:00:10 (79 turns). Kurtz the Skirmisher (Mummy Abyssal Knight) Turns: 79, Time: 00:00:11 Health: 0/18 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 16 SH: 0 Dex: 11 Spells: 0/0 levels left rFire x . . SeeInvis . a - +1 hand axe rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Skills: - Level 3.0 Fighting * Level 1.5 Axes - Level 1.5 Armour - Level 0.7 Dodging - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You hit the white imp. The white imp is almost dead. The white imp closely misses you. You closely miss the white imp. The white imp is almost dead. The white imp hits you. The white imp freezes you. You resist. You closely miss the white imp. The white imp is almost dead. The white imp hits you. The white imp freezes you. You resist. You barely miss the white imp. The white imp is almost dead. The white imp gestures at you. The puff of frost hits you! You resist. * * * LOW HITPOINT WARNING * * * You barely miss the white imp. The white imp is almost dead. The white imp hits you. * * * LOW HITPOINT WARNING * * * The white imp freezes you. You resist. You die... . ## #.#. #.## ##...# #.# ##.... # #.# ##...#..# ........#... ##.## #.#..... ..# . . ..... #..#...... . .. .$# .. #...#. .. . ... . ..## ###@.#..#...# .. .5.. .#..#5##.# .## ..... #.#..## .. . . #.....#..#...#. .. ... .#.#... ... .# . . ...# #..#.#.. .. . ....# #..##....#... . .. .....# .###....... . #.. .#..#.#..## You could see a white imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Kurtz the Mummy Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 79 | Abyss:2 | Slain by a white imp Vault maps used: Abyss:2: hangedman_decor_riveting, hangedman_steaming_rock Action || total -------------------------++------- Melee: Hand axe || 9 Dodge: Dodged || 5