Dungeon Crawl Stone Soup version 0.21-a0-128-gf2b353c (webtiles) character file. 0 Kurtz the Skirmisher (level 1, 18/18 HPs) Began as a Mummy Abyssal Knight on July 16, 2017. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (154 turns). Kurtz the Skirmisher (Mummy Abyssal Knight) Turns: 154, Time: 00:00:30 Health: 18/18 AC: 5 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 11 God: Lugonu [......] Gold: 15 SH: 0 Dex: 11 Spells: 0/0 levels left rFire x . . SeeInvis . a - +1 hand axe rCold + . . Gourm . (no shield) rNeg + + + Faith . d - +0 ring mail (curse) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 15 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour d - a cursed +0 ring mail (worn) Scrolls c - a scroll of remove curse {unknown} Skills: - Level 3.0 Fighting * Level 1.5 Axes - Level 1.5 Armour - Level 0.7 Dodging - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Unknown command. You pass through the gate. You can no longer depart the Abyss at will. Found a scroll labeled ROQETA PIEVOIT and 14 poisoned needles. There is a staircase leading out of the dungeon here. You start removing your armour. You continue taking off your +0 leather armour. x4 You finish taking off your +0 leather armour. You start putting on your armour. You continue putting on your glowing ring mail. x5 You finish putting on your cursed +0 ring mail. Oops, that feels deathly cold. You start resting. Magic restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############# #.....@.....# ...........?... ..(.###+###.... ### ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Kurtz the Mummy Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 106 | Abyss:1 | Noticed a large abomination 109 | Abyss:1 | Noticed a large abomination 137 | Abyss:1 | Found a basalt altar of Yredelemnul. 140 | Abyss:1 | Noticed a freezing wraith 140 | Abyss:1 | Noticed a lich 141 | D:1 | Escaped the Abyss 154 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_water_fire Action || total -------------------------++------- Invok: Depart the Abyss || 1