Dungeon Crawl Stone Soup version 0.21-a0-128-gf2b353c (webtiles) character file. 0 Kurtz the Skirmisher (level 1, -12/18 HPs) Began as a Mummy Abyssal Knight on July 16, 2017. Was a Follower of Lugonu. Mangled by a thrashing horror (15 damage) ... on level 1 of the Abyss. The game lasted 00:00:44 (147 turns). Kurtz the Skirmisher (Mummy Abyssal Knight) Turns: 147, Time: 00:00:45 Health: -12/18 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 14 SH: 0 Dex: 11 Spells: 0/0 levels left rFire x . . SeeInvis . a - +1 hand axe rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 14 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of amnesia {unknown} d - a scroll of enchant armour {unknown} Skills: - Level 3.0 Fighting * Level 1.5 Axes - Level 1.5 Armour - Level 0.7 Dodging - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Found 11 gold pieces. You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. A thrashing horror comes into view. The thrashing horror roars! The thrashing horror tramples you! Ouch! That really hurt! You hold your ground! The thrashing horror closely misses you. The thrashing horror roars! The thrashing horror barely misses you. The thrashing horror tramples you. * * * LOW HITPOINT WARNING * * * You hold your ground! The thrashing horror roars! The thrashing horror tramples you! Ouch! That really hurt! You die... #..#.# .#..#.# .......###...#..#. .......≈≈≈≈≈≈..... .......≈≈≈≈≈≈≈#≈## #.....≈♣≈≈≈≈≈≈≈≈.# ##....≈≈≈≈≈♣≈≈≈≈≈### ..#..#.#≈..#≈≈≈≈..≈.≈ ........X##. #≈≈.#≈##≈# .......@#.#..#.≈ .≈≈## # .........## ### ≈ ≈ ≈ .≈ ..#......#...#..≈≈ ≈≈≈≈≈ ##....#...#.. ....#. #..#.######### ####. ...... .##.. .... .. # #.. ....... #......# #..###.# You could see a thrashing horror. Vanquished Creatures A lurking horror (Abyss:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Kurtz the Mummy Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 40 | Abyss:1 | Noticed an ancient zyme 49 | Abyss:1 | Noticed a starcursed mass 61 | Abyss:1 | Noticed a quasit 143 | Abyss:1 | Noticed a thrashing horror 147 | Abyss:1 | Mangled by a thrashing horror Vault maps used: Abyss:1: evilmike_abyss_exit_13 Action || total -------------------------++------- Melee: Hand axe || 3 Dodge: Dodged || 5