Dungeon Crawl Stone Soup version 0.21-a0-125-gb006224 (webtiles) character file. 0 Kurtz the Skirmisher (level 1, 0/18 HPs) Began as a Mummy Abyssal Knight on July 15, 2017. Was a Follower of Lugonu. Slain by a white imp (2 damage) ... on level 1 of the Abyss. The game lasted 00:00:16 (58 turns). Kurtz the Skirmisher (Mummy Abyssal Knight) Turns: 58, Time: 00:00:17 Health: 0/18 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire x . . SeeInvis . a - +1 hand axe rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of identify {unknown} Skills: - Level 3.0 Fighting * Level 1.5 Axes - Level 1.5 Armour - Level 0.7 Dodging - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The white imp is moderately wounded. The white imp gestures at you. The puff of frost hits you! You resist. You hit the white imp. The white imp is severely wounded. The white imp gestures at you. The puff of frost hits you! You resist. You completely miss the white imp. The white imp is severely wounded. The white imp gestures at you. The puff of frost hits you! You resist. The white imp closely misses you. You hit the white imp. The white imp is almost dead. The white imp gestures at you. The puff of frost hits you! You resist. * * * LOW HITPOINT WARNING * * * You barely miss the white imp. The white imp is almost dead. The white imp hits you. You die... ..# . . ...... ....#.. ...#... #.# #....#.. # ### #.... ...#.. ##.. ...# ..# ###...#. #. #.###.###.....# ## #.# ##.....# #. ##.#5### . #...#@.# # #.#..#.# #.#.##...# #... ##..# ###### #.# .# # You could see a white imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Kurtz the Mummy Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 58 | Abyss:1 | Slain by a white imp Vault maps used: Abyss:1: guppyfry_abyss_exit_imp_island, evilmike_abyss_exit_3 Action || total -------------------------++------- Melee: Hand axe || 7 Armor: Leather armour || 1 Dodge: Dodged || 2