Dungeon Crawl Stone Soup version 0.21-a0-125-gb006224 (webtiles) character file. 0 Kurtz the Skirmisher (level 1, 18/18 HPs) Began as a Mummy Abyssal Knight on July 15, 2017. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (145 turns). Kurtz the Skirmisher (Mummy Abyssal Knight) Turns: 145, Time: 00:00:26 Health: 18/18 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 7 SH: 0 Dex: 11 Spells: 0/0 levels left rFire x . . SeeInvis . a - +1 hand axe rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... c - amulet of inaccuracy (curse) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 7 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Jewellery c - a cursed amulet of inaccuracy (around neck) Skills: - Level 3.0 Fighting * Level 1.5 Axes - Level 1.5 Armour - Level 0.7 Dodging - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Found 27 stones. Found a gateway leading out of the Abyss. You now have 7 gold pieces. Found a corrupted altar of Lugonu. Found a royal jelly. A tentacled starspawn comes into view. A small abomination comes into view. The small abomination misses you. Found a blackened filigree amulet. You see here a blackened filigree amulet. c - a blackened filigree amulet The small abomination barely misses you. You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. Oops, that amulet feels deathly cold. c - a cursed amulet of inaccuracy (around neck) You start resting. Magic restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### #.....# #.....# #...@.# #.....# #.....# #+##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Kurtz the Mummy Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 52 | Abyss:1 | Noticed a small abomination 110 | Abyss:1 | Found a corrupted altar of Lugonu. 113 | Abyss:1 | Noticed a tentacled starspawn 120 | Abyss:1 | Noticed a small abomination 131 | D:1 | Escaped the Abyss 145 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_rooms_b Action || total -------------------------++------- Invok: Depart the Abyss || 1 Dodge: Dodged || 2