Dungeon Crawl Stone Soup version 0.21-a0-125-gb006224 (webtiles) character file. 0 Kurtz the Skirmisher (level 1, -7/18 HPs) Began as a Mummy Abyssal Knight on July 14, 2017. Was a Follower of Lugonu. Engulfed by an ophan's blessed fire (25 damage) ... on level 1 of the Abyss. The game lasted 00:00:25 (108 turns). Kurtz the Skirmisher (Mummy Abyssal Knight) Turns: 108, Time: 00:00:25 Health: -7/18 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire x . . SeeInvis . a - +1 hand axe rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Skills: - Level 3.0 Fighting * Level 1.5 Axes - Level 1.5 Armour - Level 0.7 Dodging - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You enter the shallow water. Moving in this stuff is going to be slow. An ophan comes into view. The ophan turns its gaze towards you. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f - ophan Aim: an ophan (haloed) Okay, then. Found a viscous grey potion. An ancient zyme comes into view. The ophan calls forth blessed flames! Blessed fire suddenly surrounds you! Really walk into that cloud of blessed fire? Okay, then. Unknown command. Unknown command. Really walk into that cloud of blessed fire? You are engulfed in blessed fire. Ouch! That really hurt! You die... . . .# #.# ## #.. . ###.## ###. #....# #. ....####@§.#...# .# #...#§.§.....# ...!....#x###...#. #..........#.#.. . .#......#.#.#..# . ...........#.#.. ##....##..#.#. # ##..###.G...#.# ##. #........# You could see an ophan and an ancient zyme. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Kurtz the Mummy Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 75 | Abyss:1 | Noticed an ophan 103 | Abyss:1 | Noticed an ancient zyme 108 | Abyss:1 | Engulfed by an ophan's blessed fire Vault maps used: