Dungeon Crawl Stone Soup version 0.21-a0-122-g43b3ea6 (webtiles) character file. 0 Kurtz the Skirmisher (level 1, -9/18 HPs) Began as a Mummy Abyssal Knight on July 14, 2017. Was a Follower of Lugonu. Mangled by an ice devil (11 damage) ... on level 1 of the Abyss. The game lasted 00:00:10 (47 turns). Kurtz the Skirmisher (Mummy Abyssal Knight) Turns: 47, Time: 00:00:11 Health: -9/18 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire x . . SeeInvis . a - +1 hand axe rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Jewellery c - an uncursed ring of see invisible {unknown} Skills: - Level 3.0 Fighting * Level 1.5 Axes - Level 1.5 Armour - Level 0.7 Dodging - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History An ancient zyme comes into view. An ice devil comes into view. You hit the ancient zyme. The ancient zyme is lightly damaged. The ancient zyme misses you. The ancient zyme barely misses you. The ancient zyme hits you. x2 You hit the ancient zyme. The ancient zyme is lightly damaged. The ancient zyme closely misses you. The ancient zyme hits you but does no damage. You hit the ancient zyme but do no damage. The ancient zyme is lightly damaged. You closely miss the ice devil. The ancient zyme hits you but does no damage. The ancient zyme barely misses you. The ice devil hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The ice devil freezes you! You resist. Ouch! That really hurt! You die... #.## ...#.# ## ..#... #.# #....### ... #..#...##.. . #. ......# . ##.#.#..x.# .. .##...4@# . #..#...## ...## ###...#.# ..#. #$##....# .#....#.###.# ..# ..#.# .# ###.##.#.#..## #.#. .#.(#..# #. .#.#...# #.# You could see an ancient zyme and an ice devil. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Kurtz the Mummy Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 39 | Abyss:1 | Noticed a small abomination 43 | Abyss:1 | Noticed an ancient zyme 44 | Abyss:1 | Noticed an ice devil 47 | Abyss:1 | Mangled by an ice devil Vault maps used: Action || total -------------------------++------- Melee: Hand axe || 3 Armor: Leather armour || 2 Dodge: Dodged || 4