Dungeon Crawl Stone Soup version 0.21-a0-122-g43b3ea6 (webtiles) character file. 0 Kurtz the Skirmisher (level 1, -9/18 HPs) Began as a Mummy Abyssal Knight on July 13, 2017. Was a Follower of Lugonu. Mangled by an ancient zyme (14 damage) ... on level 1 of the Abyss. The game lasted 00:00:14 (53 turns). Kurtz the Skirmisher (Mummy Abyssal Knight) Turns: 53, Time: 00:00:15 Health: -9/18 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 11 SH: 0 Dex: 11 Spells: 0/0 levels left rFire x . . SeeInvis . a - +1 hand axe rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Skills: - Level 3.0 Fighting * Level 1.5 Axes - Level 1.5 Armour - Level 0.7 Dodging - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. You now have 11 gold pieces. A lurking horror comes into view. You closely miss the lurking horror. The lurking horror explodes! You feel a surge of unholy energy. Unknown command. A small abomination comes into view. A small abomination is nearby! An ancient zyme comes into view. You enter the shallow water. Moving in this stuff is going to be slow. The ancient zyme hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The ancient zyme hits you! Ouch! That really hurt! You die... . . .# #. ... . #### . .. #.. ... ##..# .....# %#. . ##[@## .#....≈ .. . ##..x###.....≈♣ . #...#x.#...≈ ..# ≈## .# . #.##..#≈#..≈≈≈≈≈ ≈ .. # . #≈.##..≈≈≈#.≈≈≈≈≈.≈≈ #....≈≈≈.#.≈≈≈≈≈≈ ≈≈≈#≈ . .##≈≈≈ ≈≈≈≈.##..≈≈...## ≈ ≈ ♣≈.≈♣#.≈...###≈≈ ...# # ≈..#. #...#≈..###..# You could see an ancient zyme and a small abomination. Vanquished Creatures (others) A lurking horror (Abyss:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Kurtz the Mummy Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 38 | Abyss:1 | Noticed a small abomination 42 | Abyss:1 | Noticed an ancient zyme 53 | Abyss:1 | Mangled by an ancient zyme Vault maps used: Action || total -------------------------++------- Melee: Hand axe || 1