Dungeon Crawl Stone Soup version 0.21-a0-110-g8e1637b (webtiles) character file. 0 Kurtz the Skirmisher (level 1, -8/11 HPs) Began as a Vine Stalker Abyssal Knight on July 10, 2017. Was a Follower of Lugonu. Mangled by a thrashing horror (13 damage) ... on level 2 of the Abyss. The game lasted 00:00:30 (94 turns). Kurtz the Skirmisher (Vine Stalker Abyssal Knight) Turns: 94, Time: 00:00:31 Health: -8/11 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 0/3 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 11 (13) Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls e - a scroll of amnesia {unknown} Potions d - a potion of brilliance {unknown} Comestibles c - 2 bread rations Skills: - Level 2.6 Fighting * Level 1.7 Axes - Level 1.5 Armour - Level 0.7 Dodging - Level 1.7 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History A quasit comes into view. The quasit gives a chilling moan. Found a scroll labeled MUMOIC MIUCUPN. An ancient zyme comes into view. The ancient zyme moves out of view. The quasit bites you. The quasit barely misses you. The quasit closely misses you. The quasit bites you but does no damage. The quasit completely misses you. The quasit claws you. You feel clumsy. The quasit closely misses you. The quasit claws you. The quasit barely misses you. A thrashing horror comes into view. The thrashing horror roars! The quasit bites you. The quasit barely misses you. The quasit claws you. You feel clumsy. The thrashing horror closely misses you. The thrashing horror barely misses you. The thrashing horror tramples you! Ouch! That really hurt! You die... ###.##..##.# .... ##.#.#....##. . # . #....#.#.# ...#...#.#.#.#§# #.## #...#.......# ## .#.##.#....#.. ..#.#x...#.#.. ##.#...##.X#.#.### #.##.....#@.....# .. #..##.....##... ....#.#..#.#..# ##..#.#..#.#..# ....##.. ...#.. .#..# ..# #.#. .. .# .§. .# . . ∩. .. .# You could see an ancient zyme and a thrashing horror. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Kurtz the Vine Stalker Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 11/11 MP: 3/3 65 | Abyss:2 | Noticed a quasit 75 | Abyss:2 | Noticed an ancient zyme 92 | Abyss:2 | Noticed a thrashing horror 94 | Abyss:2 | Mangled by a thrashing horror Vault maps used: Action || total -------------------------++------- Armor: Leather armour || 1 Dodge: Dodged || 8