Dungeon Crawl Stone Soup version 0.20-a0-1122-gb7cbeb9 (webtiles) character file. 6 Kurtz the Skirmisher (level 1, 0/18 HPs) Began as a Mummy Abyssal Knight on May 12, 2017. Was a Follower of Lugonu. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (279 turns). Kurtz the Skirmisher (Mummy Abyssal Knight) Turns: 279, Time: 00:00:27 Health: 0/18 AC: 3 Str: 15 XL: 1 Next: 75% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 41 SH: 0 Dex: 11 Spells: 0/0 levels left rFire x . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Depart the Abyss, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 41 gold pieces. Inventory: Armour a - a +0 leather armour (worn) Scrolls b - 2 scrolls of random uselessness {unknown} Skills: - Level 3.0 Fighting - Level 1.5 Armour - Level 0.7 Dodging * Level 2.0 Unarmed Combat * Level 1.7 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Lugonu accepts your kill. Your Unarmed Combat skill increases to level 2! The jackal barely misses you. You barely miss the jackal. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal but do no damage. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. You closely miss the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you. You die... ... ... ... #.# #.# #.# #h# #@# #.# # #.###.# #.....# #..#### #..# ##..# ##...## ## #.#...# #. You could see a jackal. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) A bat (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Kurtz the Mummy Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 22 | D:1 | Escaped the Abyss 279 | D:1 | Slain by a jackal Vault maps used: D:1: scummos_arrival_hexagon Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 2 | 2.0 Fighting | | 3.0 Armour | | 1.5 Dodging | | 0.7 Invocations | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 43 Punch || 1 Armor: Leather armour || 15 Dodge: Dodged || 26