Dungeon Crawl Stone Soup version 0.20-a0-465-g6513c8f (webtiles) character file. 3 Kurtz the Ducker (level 1, 15/15 (16) HPs) Began as a Ghoul Wanderer on Jan 12, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (193 turns). Kurtz the Ducker (Ghoul Wanderer) Turns: 193, Time: 00:00:23 HP: 15/15 (16) AC: 5 Str: 13 XL: 1 Next: 50% MP: 0/0 EV: 12 Int: 7 God: Gold: 15 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . d - +0 blowgun rCold + . . Gourm . a - +2 leather armour rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: rotting A: rotting body, claws 1, carnivore 3, cold resistance 1, negative energy resistance 3, slow regeneration 1, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons d - a +0 blowgun (weapon) Armour a - a +2 leather armour (worn) b - a +0 ring mail Scrolls e - 3 scrolls of identify {unknown} Potions g - a potion of flight {unknown} Comestibles f - a meat ration Skills: + Level 1.1 Fighting Level 1.0 Bows + Level 1.9 Throwing + Level 2.7 Armour + Level 2.8 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You regenerate slowly when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Aim: a kobold (moderately wounded, poisoned) Okay, then. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold (moderately wounded, poisoned) Okay, then. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold (moderately wounded, poisoned) Okay, then. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold (moderately wounded, poisoned) Okay, then. A kobold is nearby! A kobold is nearby! Unknown command. Unknown command. A kobold is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #.. ######## #.# #......# #.# ### #......# #.# ..# #......# #.# ..# #......####@###### ..# #...........K(((.# ..# #.......###.###.(.. ..# ##.......# #.# .( ..# #........# #.. ..# #.######## #### ..# #.# ..###.# ......# You could see a kobold. Vanquished Creatures A hobgoblin (D:1) A bat (D:1) 2 frilled lizards (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kurtz the Ghoul Wanderer began the quest for the Orb. 0 | D:1 | Kurtz set off with: a +2 leather armour, a +0 ring mail, 12 poisoned needles, a +0 blowgun, a meat ration 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 0/0 193 | D:1 | Quit the game Vault maps used: D:1: elethiomel_arrival_maze Action || total -------------------------++------- Fire: Blowgun || 22 Armor: Leather armour || 1 Dodge: Dodged || 2