Dungeon Crawl Stone Soup version 0.20-a0-465-g6513c8f (webtiles) character file. 0 Kurtz the Grave Robber (level 1, 10/10 HPs) Began as a Vine Stalker Wanderer on Jan 12, 2017. Got out of the dungeon alive. The game lasted 00:00:15 (3 turns). Kurtz the Grave Robber (Vine Stalker Wanderer) Turns: 3, Time: 00:00:16 Health: 10/10 AC: 2 Str: 16 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 10 Spells: 1/2 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . d - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Books a - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 b - Ytzam's Volume of Cold Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - the Almanac of Unholy Magic Spells Type Level a - Corpse Rot Necromancy 2 b - Sublimation of Blood Necromancy 2 Comestibles f - a bread ration Skills: - Level 1.0 Fighting * Level 1.7 Maces & Flails - Level 1.0 Throwing Level 1.0 Shields * Level 1.1 Spellcasting Level 1.0 Hexes Level 3.0 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 30% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Welcome, Kurtz the Vine Stalker Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. Memorise Magic Dart, consuming 1 spell level and leaving 1? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'a'. Okay, then. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ....#.. .## ....... .... ......# ..... ....... .....###......# ......#.......# ..............# #@..# ##.## ..# .... ..... ....... ....... ....... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kurtz the Vine Stalker Wanderer began the quest for the Orb. 0 | D:1 | Kurtz set off with: a book of Minor Magic, Ytzam's Volume of Cold, the Almanac of Unholy Magic, a +0 robe, a +0 club, a bread ration 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 0 | D:1 | Identified Ytzam's Volume of Cold 0 | D:1 | Identified the Almanac of Unholy Magic 2 | D:1 | Learned a level 1 spell: Magic Dart 3 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: minmay_arrival_five_plusses, minmay_misc_feat_x, solitary_fountain