Dungeon Crawl Stone Soup version 0.19-a0-1008-g4c63d25 (webtiles) character file. 0 Kurtz the Skirmisher (level 1, 0/18 HPs) Began as a Mummy Berserker on July 24, 2016. Was a Follower of Trog. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (26 turns). Kurtz the Skirmisher (Mummy Berserker) Turns: 26, Time: 00:00:09 Health: 0/18 AC: 2 Str: 20 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 6 God: Trog [*.....] Gold: 0 SH: 0 Dex: 11 Spells: 0 memorised, 0 levels left rFire x . . SeeInvis . a - +0 hand axe rCold + . . Gourm . b - +0 animal skin rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Burn Spellbooks, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Skills: - Level 3.0 Fighting * Level 2.4 Axes - Level 1.5 Armour - Level 1.5 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You barely miss the jackal. The jackal is heavily wounded. You hit the jackal. You completely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You completely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ♣# ### ♣#.# ..# ♣#.♣.#♣♣♣# #.# .........# #.# .........# #.# #######..♣ #@# #.....#..♣♣##h## #...<.'...#.ghh###### +.....#..♣.♣......... #.....#...#♣...#.###. #.....#..♣♣#...#... #######..♣ #.....### ....♣ #....... .....≈ #.....#.# You could see 3 jackals and a goblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kurtz the Mummy Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 26 | D:1 | Slain by a jackal Vault maps used: D:1: saegor_arrival_under_anarchy Action || total -------------------------++------- Melee: Hand axe || 12 Armor: Animal skin || 2 Dodge: Dodged || 15