Dungeon Crawl Stone Soup version 0.19-a0-994-g3c636f0 (webtiles) character file. 10 Kurtz the Skirmisher (level 2, -1/24 HPs) Began as a Mummy Berserker on July 16, 2016. Was a Follower of Trog. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (125 turns). Kurtz the Skirmisher (Mummy Berserker) Turns: 125, Time: 00:00:59 Health: -1/24 AC: 2 Str: 20 XL: 2 Next: 10% Magic: 2/2 EV: 12 Int: 6 God: Trog [*.....] Gold: 5 SH: 0 Dex: 11 Spells: 0 memorised, 1 level left rFire x . . SeeInvis . a - +0 hand axe rCold + . . Gourm . b - +0 animal skin rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Burn Spellbooks, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Skills: - Level 3.0 Fighting * Level 3.0 Axes - Level 1.5 Armour - Level 1.5 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is heavily wounded. The jackal misses you. The jackal closely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. You die... #.#.# #.#.. #.#.# ###.. #.#.# ##. ##...# ## ###...## # #....## #.##g# #.##h# #)##@# #.##.# #.##.. #............. #.............. ............... ................ ................# .!............. You could see a jackal and a goblin. Vanquished Creatures 3 goblins (D:1) 2 hobgoblins (D:1) A jackal (D:1) 3 kobolds (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kurtz the Mummy Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 106 | D:1 | Reached XP level 2. HP: 4/24 MP: 2/2 118 | D:1 | HP: 1/24 [jackal (1)] 125 | D:1 | Slain by a jackal Vault maps used: D:1: enne_arrival_octagon_isle Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 | 3.0 Fighting | | 3.0 Armour | | 1.5 Dodging | | 1.5 Action || total -------------------------++------- Melee: Hand axe || 29 Armor: Animal skin || 5 Dodge: Dodged || 30