Dungeon Crawl Stone Soup version 0.19-a0-944-gb338e1e (webtiles) character file. 1 Kurtz the Skirmisher (level 1, 16/18 HPs) Began as a Mummy Berserker on July 9, 2016. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (63 turns). Kurtz the Skirmisher (Mummy Berserker) Turns: 63, Time: 00:00:10 Health: 16/18 AC: 2 Str: 20 XL: 1 Next: 16% Magic: 1/1 EV: 12 Int: 6 God: Trog [*.....] Gold: 8 SH: 0 Dex: 11 Spells: 0 memorised, 0 levels left rFire x . . SeeInvis . a - +0 mace rCold + . . Gourm . b - +0 animal skin rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth .......... (no ring) c - ring of loudness (curse) @: not resistant to hostile enchantments, extremely unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Burn Spellbooks, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 animal skin (worn) Jewellery c - a cursed ring of loudness (left hand) Skills: - Level 3.0 Fighting * Level 2.5 Maces & Flails - Level 1.5 Armour - Level 1.5 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a club; a hobgoblin corpse c - a gilded ring Oops, that ring feels deathly cold. c - a cursed ring of loudness (left hand) Found a stone staircase leading down. A bat and a rat come into view. The rat moves out of view. Assign waypoint to what number? (0-9) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... ... ..## ... ....#... ...#.. ..#b# ###.#.# #.....######## #..@..#......# #.....#......# #.....#......##### ###..>...........# #####......###.## #......###..# #.........#.# #########.#.# #.#.## You could see a bat. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kurtz the Mummy Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 63 | D:1 | Quit the game Vault maps used: D:1: noname_arrival_rooms_in_the_neighbourhood Action || total -------------------------++------- Melee: Mace || 3 Armor: Animal skin || 1 Dodge: Dodged || 1