Dungeon Crawl Stone Soup version 0.19-a0-872-g3103843 (webtiles) character file. 2 Kurtz the Skirmisher (level 1, -1/18 HPs) Began as a Mummy Berserker on July 3, 2016. Was a Follower of Trog. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (34 turns). Kurtz the Skirmisher (Mummy Berserker) Turns: 34, Time: 00:00:19 Health: -1/18 AC: 2 Str: 20 XL: 1 Next: 25% Magic: 1/1 EV: 12 Int: 6 God: Trog [*.....] Gold: 0 SH: 0 Dex: 11 Spells: 0 memorised, 0 levels left rFire x . . SeeInvis . a - +0 mace rCold + . . Gourm . b - +0 animal skin rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Burn Spellbooks, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 animal skin (worn) Skills: - Level 3.0 Fighting * Level 2.5 Maces & Flails - Level 1.5 Armour - Level 1.5 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The bat barely misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! Trog accepts your kill. The jackal closely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You closely miss the jackal. The jackal misses you. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.# #.# #.. #.# #+### #.# #..<# #.#+# +#'### #...# ##..# #h# +#'### #@# ##..# #.#+#+#'### #...##..# #.#+#'### #.##..# #.#'### #...# ##### You could see a jackal. Vanquished Creatures A jackal (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kurtz the Mummy Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 34 | D:1 | Slain by a jackal Vault maps used: D:1: erik_arrival_triangle_huge Action || total -------------------------++------- Melee: Mace || 11 Armor: Animal skin || 5 Dodge: Dodged || 12