Dungeon Crawl Stone Soup version 0.22-a0-430-g6609fc6 (webtiles) character file. 2 Krim the Ducker (level 1, 0/11 HPs) Began as a Spriggan Gladiator on May 26, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (27 turns). Krim the Ducker (Spriggan Gladiator) Turns: 27, Time: 00:00:23 Health: 0/11 AC: 2 Str: 10 XL: 1 Next: 33% Magic: 2/2 EV: 20 Int: 9 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 quarterstaff rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . b - +0 robe rPois . Spirit . c - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 robe (worn) c - a +0 hat (worn) Comestibles f - a ration Skills: * Level 1.6 Fighting * Level 2.2 Staves - Level 2.0 Throwing + Level 4.4 Dodging + Level 0.2 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Message History You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is moderately wounded. The jackal misses you. The jackal closely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. You die... ######### ..... #.......# . #.%.. ##.8.8...## ..#.... #.........# ≈...... #8........# .......##..###..#.# ≈......#...#S#..#.# ......g#8..#w#..#.# #...hh@..#l#..#.# ......g#8..#y#..#.# ###....#...#h#..#.# #....##..###..#<# ##### #8... ### #..... ##.8.8. ..... You could see 2 jackals and 2 goblins. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Krim the Spriggan Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 6 | D:1 | Noticed a water moccasin 6 | D:1 | Noticed an iguana 6 | D:1 | Noticed a swamp worm 7 | D:1 | Noticed a killer bee 7 | D:1 | Noticed a black bear 27 | D:1 | Slain by a jackal Vault maps used: D:1: onia_arrival_zoo_common, corexii_leaking_fountain Action || total -------------------------++------- Melee: Quarterstaff || 8 Dodge: Dodged || 10 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 27 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 27 +---------+---------+-------+---------+---------+-------+---------