Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 11 Krim the Conjurer (level 2, 20/20 HPs) Began as a Draconian Conjurer on Dec 18, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:55 (339 turns). Krim the Conjurer (Draconian Conjurer) Turns: 339, Time: 00:00:56 Health: 20/20 AC: 4 Str: 10 XL: 2 Next: 17% Magic: 5/5 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . j - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rnd*Tele + (no boots) Stlth ++........ (no amulet) Regen 0.1/turn m - ring of teleportation (curse) MPRegen 0.1/turn (no ring) @: very slightly contaminated A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons j - a +0 dagger (weapon) Missiles h - 30 stones (quivered) Jewellery c - an uncursed ring of fire m - a cursed ring of teleportation (left hand) Potions i - a potion of heal wounds {unknown} l - a potion of agility {unknown} Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles b - a bread ration f - 2 chunks of flesh g - a meat ration Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting * Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You start resting. Some of the chunks of flesh in your inventory have rotted away. Magic restored. k - a scroll labeled JIAPEN KUUXI l - a dark potion m - a glowing iron ring You feel slightly jumpy. Oops, that ring feels deathly cold. m - a cursed ring of teleportation (left hand) As you read the scroll labeled ZESEAPS OBBU, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Blink to where? Press: ? - help, Dir - move target cursor You are very lightly contaminated with residual magic. As you read the scroll labeled XOAGUE ASOTSE, it crumbles to dust. It was a scroll of blinking. As you read the scroll labeled JIAPEN KUUXI, it crumbles to dust. It is a scroll of recharging. You aren't carrying any rechargeable items. Your surroundings flicker for a moment. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. .. #. #.## ..# #.## ######..### .# #.........# #.# #.#ยง@.....# #.### #.......# #.... ######..# #.... #####..# #.... #.....)#######.... #......).......... #..........###.... #######....# #.### #....# #.# # There were no monsters in sight! Vanquished Creatures An ooze (D:1) 4 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Krim the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 222 | D:1 | Reached XP level 2. HP: 14/20 MP: 1/5 339 | D:1 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 7 Tailslap || 1 Dagger || 2 Cast: Magic Dart || 14 Use: Scroll || 3 Armor: Skin || 1 Dodge: Dodged || 4