Dungeon Crawl Stone Soup version 0.18.1-50-g88ac8fd (webtiles) character file. 15 KirimaSyaro the Ducker (level 2, 1/15 HPs) Began as a Felid Monk on Dec 24, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:01:18 (274 turns). KirimaSyaro the Ducker (Felid Monk) Turns: 274, Time: 00:01:19 Health: 1/15 AC: 1 Str: 7 XL: 2 Next: 34% Magic: 3/3 EV: 19 Int: 11 God: Gold: 12 SH: 0 Dex: 18 Spells: 0 memorised, 1 level left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (shield unavailable) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (cloak unavailable) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: quick, not resistant to hostile enchantments, fairly stealthy A: no armour, no weapons or thrown items, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were very full. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Scrolls c - a scroll of enchant armour {unknown} e - a scroll of remove curse {unknown} Potions b - a potion of agility {unknown} d - a potion of degeneration {unknown} Comestibles a - a meat ration Skills: + Level 3.8 Fighting - Level 4.0 Dodging - Level 2.6 Stealth - Level 4.0 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History The jackal closely misses you. x2; The jackal misses you. The jackal completely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal misses you. The jackal bites you. The jackal completely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal completely misses you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........#..####.....# ........#..#.....#.## ........#.>..###.#.# .............# #.#.# .............###.#.# ..............##...# ..............###..# ##.##.#.......###..##### #.##...........@......# #.##..#........hh.....# #.#####.......h.......# #.# #...............# ... ####.##.........# .... #.##.........# .... #.##.........# .. #.##.........# #.##.........# You could see 3 jackals. Vanquished Creatures A dart slug (D:1) 2 giant geckos (D:1) 2 bats (D:1) 2 goblins (D:1) A jackal (D:1) 2 kobolds (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | KirimaSyaro the Felid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 128 | D:1 | Reached XP level 2. HP: 10/14 MP: 3/3 274 | D:1 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 40 Bite || 4 Punch || 1 Stab: Sleeping || 1 Eat: Chunk || 5 Armor: Skin || 4 Dodge: Dodged || 55