Dungeon Crawl Stone Soup version 0.22.1-1-ga44c0e5 (webtiles) character file. 7 Killswitch the Grave Robber (level 1, 14/15 HPs) Began as a Deep Dwarf Necromancer on Nov 6, 2018. Got out of the dungeon alive. The game lasted 00:01:44 (101 turns). Killswitch the Grave Robber (Deep Dwarf Necromancer) Turns: 101, Time: 00:01:45 Health: 14/15 AC: 2 Str: 11 XL: 1 Next: 83% Magic: 2/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/4 levels left rFire . . . SeeInvis . d - -1 spear (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a cursed -1 spear (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of fog {unknown} Comestibles c - 3 rations Skills: - Level 2.1 Dodging - Level 2.4 Stealth * Level 2.3 Spellcasting - Level 4.3 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 3% 1 #...... b - Animate Skeleton Necr N/A 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ##........ 11% 3 ###.... Animate Dead Necr N/A 34% 4 #####.. Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (severely wounded, chance to defeat MR: 85%) The hobgoblin writhes in agony! You kill the hobgoblin! Things that are here: a club; a hobgoblin corpse Memorise Animate Skeleton, consuming 1 spell level and leaving 2? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'b'. You see here a spear. d - a spear It sticks to your hand! d - a cursed -1 spear (weapon) Things that are here: a club; a hobgoblin corpse There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ,,####.# ####### #.####### , #.# #)##..... * #†# #........ * #.# ♣♣♣#)##..... , #.# ♣>♣#.##....$ ,* #.# ♣♣♣♣♣♣♣♣♣♣♣...####### ..####.#♣♣♣♣♣>..♣.♣..♣....#* * ............>♣♣...♣.♣.♣♣#...... #####..#♣.♣♣....@...♣♣♣ #...... #..#.♣.♣♣♣♣...♣.♣ #......., #..#♣ ♣♣ ♣♣...♣♣ #....... #..# ♣♣♣♣♣ #....... #..# *......., *#$.# ,, ... * * , * * , * There were no monsters in sight! Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Killswitch the Deep Dwarf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 80 | D:1 | Learned a level 1 spell: Animate Skeleton 101 | D:$ | Got out of the dungeon alive. Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.3 Dodging | | 2.1 Stealth | | 2.4 Necromancy | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Pain || 7 Armor: Robe || 2 Dodge: Dodged || 14