Dungeon Crawl Stone Soup version 0.25-a0-458-g6fc7858 (webtiles) character file. Game seed: 1123927238060638945, levelgen mode: deterministic 9 Kanga the Sneak (level 2, 19/22 HPs) Began as a Demonspawn Assassin on Feb 2, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:38 (649 turns). Kanga the Sneak (Demonspawn Assassin) Turns: 649, Time: 00:00:39 Health: 19/22 AC: 3 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 12 God: Gold: 47 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . c - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: talons 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles d - 8 poisoned darts (quivered) e - 2 curare-tipped darts Armour b - a +0 robe (worn) c - a +0 cloak (worn) Jewellery m - an uncursed ring of wizardry {unknown} Scrolls h - a scroll of remove curse {unknown} i - a scroll of magic mapping {unknown} l - a scroll of enchant weapon {unknown} q - a scroll of identify {unknown} Potions g - a potion of curing {unknown} j - 2 potions of haste {unknown} k - a potion of invisibility {unknown} n - 2 potions of mutation {unknown} o - 2 potions of might {unknown} p - a potion of brilliance {unknown} Comestibles f - 2 rations Skills: + Level 2.1 Fighting + Level 1.8 Short Blades + Level 1.8 Throwing + Level 1.1 Dodging + Level 3.9 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. Message History The goblin is severely wounded. The goblin misses you. You closely miss the goblin. The goblin is severely wounded. You closely miss the goblin. The goblin is severely wounded. The goblin completely misses you. You barely miss the goblin. The goblin is severely wounded. The goblin misses you. You barely miss the goblin. The goblin is severely wounded. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your toenails lengthen and sharpen. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .......#.## #.............#.##.# .######...# #############.#.##.## .# ###...######## #.#...... .# ##............# #.......) .# #.........###.# #.####### .# #...........#.# #.# # .# #[........#.#.# #.# # .# ##............# #.# # .# #....†#..###@# #.####### .## #.#......# #.# #.##..... .##...#......###.########.....).. .##.#####.##..............##.#### .# ...#...##################.# .# #.#.### #.# .# #...# #.# .# #..## #.#### .# #..# #####.##.. There were no monsters in sight! Vanquished Creatures 4 goblins (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kanga the Demonspawn Assassin began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 17 | D:1 | Reached skill level 1 in Dodging 648 | D:1 | Gained mutation: You have sharp toenails. [demonic | ancestry] 648 | D:1 | Reached XP level 2. HP: 19/22 MP: 2/2 649 | D:1 | Quit the game Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.1 Fighting | | 2.1 Short Blades | | 1.8 Throwing | | 1.8 Stealth | | 3.9 Action || total -------------------------++------- Melee: Dagger || 37 Stab: Sleeping || 2 Armor: Robe || 12 Dodge: Dodged || 19 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------