Dungeon Crawl Stone Soup version 0.25-a0-458-g6fc7858 (webtiles) character file. Game seed: 4898468898947442298, levelgen mode: deterministic 8 Kanga the Charmwright (level 2, 20/22 HPs) Began as a Demonspawn Skald on Feb 2, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (360 turns). Kanga the Charmwright (Demonspawn Skald) Turns: 360, Time: 00:00:31 Health: 20/22 AC: 3 Str: 11 XL: 2 Next: 0% Magic: 5/5 EV: 11 Int: 14 God: Gold: 10 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn c - -2 ring of dexterity (curse) MPRegen 0.09/turn (no ring) @: no status effects A: powered by death 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Jewellery c - a cursed -2 ring of dexterity (left hand) Scrolls e - a scroll of random uselessness {unknown} f - a scroll of enchant armour {unknown} g - a scroll of immolation {unknown} Comestibles d - 2 rations Skills: + Level 2.0 Fighting + Level 2.0 Short Blades + Level 1.0 Armour + Level 2.0 Dodging + Level 2.0 Spellcasting + Level 2.8 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 14% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 26% 2 ###.... Ozocubu's Armour Chrm/Ice #....... 45% 3 ####... Spectral Weapon Hex/Chrm #....... 45% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History HP restored. You now have 10 gold pieces. A goblin comes into view. The goblin shouts! A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin shouts! The goblin hits you. You hit the goblin but do no damage. The goblin hits you but does no damage. You hit the goblin. The goblin is moderately wounded. The goblin hits you. You hit the goblin. You kill the goblin! Your Armour skill increases to level 1! Your Dodging skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... A wave of death washes over you. The hobgoblin hits you but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############### #.....#.......# #.....#.......# #.....#.......# #.....#.......# #.....#.......# # ##.....#.......# # #.....g@.......# # #......#####.### # #...... ###.#### # #...... #......# # ........ #......# # ..#......#......######## . #.###................. #.#######....######### .........>####### # You could see a hobgoblin. Vanquished Creatures A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) A bat (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kanga the Demonspawn Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 359 | D:1 | Reached skill level 1 in Armour 359 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 359 | D:1 | Reached XP level 2. HP: 20/22 MP: 5/5 360 | D:1 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, minmay_pentomino_s2 Skill XL: | 1 | ---------------+----+----- Short Blades | 2 | 2.0 Armour | 1 | 1.0 Dodging | 2 | 2.0 Fighting | | 2.0 Spellcasting | | 2.0 Charms | | 2.8 Action || total -------------------------++------- Melee: Short sword || 37 Armor: Leather armour || 17 Dodge: Dodged || 25 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------