Dungeon Crawl Stone Soup version 0.25-a0-458-g6fc7858 (webtiles) character file. Game seed: 18020619183317892226, levelgen mode: deterministic 9 Kanga the Charmwright (level 2, 21/22 HPs) Began as a Demonspawn Skald on Feb 2, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (360 turns). Kanga the Charmwright (Demonspawn Skald) Turns: 360, Time: 00:00:30 Health: 21/22 AC: 5 Str: 11 XL: 2 Next: 6% Magic: 5/5 EV: 12 Int: 14 God: Gold: 3 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... i - amulet of guardian spirit HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: iridescent scales 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Jewellery i - an amulet of guardian spirit (around neck) Scrolls c - a scroll of blinking {unknown} g - 2 scrolls of identify {unknown} Potions e - a potion of might {unknown} f - a potion of lignification {unknown} h - a potion of berserk rage {unknown} Comestibles d - a ration Skills: + Level 2.1 Fighting + Level 1.8 Short Blades + Level 0.8 Armour + Level 1.9 Dodging + Level 2.0 Spellcasting + Level 3.1 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ##...... 13% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 26% 2 ###.... Ozocubu's Armour Chrm/Ice #....... 45% 3 ####... Spectral Weapon Hex/Chrm #....... 45% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in iridescent scales. (AC +2) Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You start resting. Magic restored. A leopard gecko comes into view. Found 19 stones. You see here 3 gold pieces. You miss the leopard gecko. The leopard gecko barely misses you. You closely miss the leopard gecko. The leopard gecko misses you. You hit the leopard gecko. You kill the leopard gecko! You have reached level 2! Your demonic ancestry asserts itself... Iridescent scales grow over part of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..≈≈#######...>........# ## ≈≈≈ ##.#.#.####.## ≈≈≈ #.#.#........ .. #.#.######.## .≈ #.#.# #.#.# #.#.# .## ###.#$####..... #..($..@.....# ##.########.### ...# #..#### #### #.# #...#.# #... .. #...#.# # #.## #. #...#.#.# #.#####..##.#.# #.........#...# There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) 3 giant cockroaches (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kanga the Demonspawn Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 242 | D:1 | Reached skill level 3 in Charms 359 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [demonic ancestry] 359 | D:1 | Reached XP level 2. HP: 21/22 MP: 5/5 360 | D:1 | Quit the game Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_loops_ring, chequers_serial_rivers_marsh, minmay_worlds_worst_comb Skill XL: | 1 | ---------------+----+----- Charms | 3 | 3.1 Fighting | | 2.1 Short Blades | | 1.8 Armour | | 0.8 Dodging | | 1.9 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Short sword || 22 Stab: Sleeping || 2 Armor: Leather armour || 5 Dodge: Dodged || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 6 | 42.9 | 5 | 3 | 37.5 +---------+---------+-------+---------+---------+------- D:1 | 8 | 6 | 42.9 | 5 | 3 | 37.5 +---------+---------+-------+---------+---------+-------