Dungeon Crawl Stone Soup version 0.25-a0-424-g80bd347 (webtiles) character file. Game seed: 9790331105898771623, levelgen mode: deterministic 8 Kanga the Charmwright (level 2, 18/22 HPs) Began as a Demonspawn Skald on Jan 22, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:38 (351 turns). Kanga the Charmwright (Demonspawn Skald) Turns: 351, Time: 00:00:39 Health: 18/22 AC: 3 Str: 11 XL: 2 Next: 0% Magic: 5/5 EV: 12 Int: 14 God: Gold: 23 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: claws 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of blinking {unknown} e - a scroll of identify {unknown} Potions f - a potion of degeneration {unknown} Comestibles d - 2 rations Skills: + Level 2.1 Fighting + Level 1.9 Polearms + Level 0.9 Armour + Level 1.8 Dodging + Level 2.0 Spellcasting + Level 3.0 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 14% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 26% 2 ###.... Ozocubu's Armour Chrm/Ice #....... 45% 3 ####... Spectral Weapon Hex/Chrm #....... 45% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A kobold comes into view. It is wielding a +0 whip. Attack whom? Press: ? - help, Dir - move target cursor, f - kobold Aim: a kobold, wielding a +0 whip You reach to attack! You barely miss the kobold. You closely miss the kobold. The kobold closely misses you. You hit the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... Your fingernails lengthen. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#.........##.#.#....#.####.#.# .(...#.###.#..#.#.##........#.# ........................#####.# ...........#.##.#.##....# ### .......#.#.#............# ...#.# #.#.#†##(#.##....###### #.##.###.#.#.##..............# #.##(.÷(..................#### ..)...####.#####@......#..# ..##..# #.##..).....÷....# ..###.# #.##.###.####.##.# ... #.# #(## #.# #.##.# ....#.. #.# ###..###.##.# ....###. #.# .........##.# ....# ....# ##......#### ....# ## #.#.#..# #+### #.#.#..# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A ball python (D:1) A bat (D:1) 3 kobolds (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kanga the Demonspawn Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 166 | D:1 | Reached skill level 3 in Charms 350 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 350 | D:1 | Reached XP level 2. HP: 18/22 MP: 5/5 351 | D:1 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic, minmay_misc_feat_diagonals, st_stairs_6 Skill XL: | 1 | ---------------+----+----- Charms | 3 | 3.0 Fighting | | 2.1 Polearms | | 1.9 Armour | | 0.9 Dodging | | 1.8 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Spear || 27 Cast: Infusion || 1 Armor: Leather armour || 6 Dodge: Dodged || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------