Dungeon Crawl Stone Soup version 0.25-a0-424-g80bd347 (webtiles) character file. Game seed: 2075592972090056124, levelgen mode: deterministic 8 Kanga the Magician (level 2, 13/19 HPs) Began as a Demonspawn Wizard on Jan 21, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:34 (211 turns). Kanga the Magician (Demonspawn Wizard) Turns: 211, Time: 00:00:34 Health: 13/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 0/6 EV: 12 Int: 19 God: Gold: 10 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls f - a scroll of fog {unknown} g - a scroll of remove curse {unknown} Potions c - a potion of curing {unknown} Comestibles d - 2 rations Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 3.4 Spellcasting + Level 1.0 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ #....... 14% 2 ##..... Blink Tloc N/A 16% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 34% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 36% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History The magic dart hits the hobgoblin but does no damage. The hobgoblin is lightly wounded. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (lightly wounded) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (heavily wounded) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ## #.# .#######.## .##.......# #. ####.##.#####.# #. #.. †?..(..##.#### #.##.##.# #.......# #.#...#.# ####.##.# #.....@.# #.##.# #####....### ..##.# #.......## #####.# #.###.#.########## #.## . #.###.#.##.......# #..# ..######.##..#.##.......# ##.# .......).##.##.##....(..# #.# .........##.............# #.# ......†.........#.......######.## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A bat (D:1) A goblin (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kanga the Demonspawn Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 210 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 210 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/6 211 | D:1 | Quit the game Levels and vault maps discovered: D:1: minmay_arrival_floating_metal, layout_loops_cross Action || total -------------------------++------- Melee: Dagger || 7 Cast: Magic Dart || 12 Armor: Robe || 2 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------