Dungeon Crawl Stone Soup version 0.21-a0-380-gd65dc97 (webtiles) character file. 10 KKERBER the Skirmisher (level 2, 10/24 HPs) Began as a Demonspawn Monk on Oct 18, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (242 turns). KKERBER the Skirmisher (Demonspawn Monk) Turns: 242, Time: 00:00:12 Health: 10/24 AC: 2 Str: 11 XL: 2 Next: 10% Magic: 2/2 EV: 13 Int: 11 God: Gold: 19 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions c - a potion of heal wounds {unknown} Comestibles b - a bread ration Skills: + Level 3.3 Fighting + Level 2.7 Dodging + Level 1.7 Stealth + Level 3.0 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History An ooze is nearby! You hit the ooze. The ooze is severely wounded. The ooze hits you. Your unstable footing causes you to fumble your attack. The ooze hits you. You barely miss the ooze. The ooze is severely wounded. The ooze splashes around in the water. You hit the ooze but do no damage. The ooze is severely wounded. The ooze hits you. You are too injured to fight recklessly! You hit the ooze. You kill the ooze! Your Unarmed Combat skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...'..#..'....'.#.≈.# ..)'..#..'.§..'<#.≈.# .≈.#≈.#.≈#.≈§.#.#.≈.# .)8#≈.#.≈#.≈≈.#.#.≈.# .≈.#≈.#.≈#.≈≈.#.#.≈.# .≈.#≈...≈#.≈§.#.#.≈.# .≈8#≈≈≈≈≈#.≈≈.#.#8≈.# .≈.##############.≈.# .≈.. .......8@.≈.# .≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈.# ..... ............# .......###### ....... ....... ....... ....... .!..... There were no monsters in sight! Vanquished Creatures An ooze (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KKERBER the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 241 | D:1 | Gained mutation: You sometimes gain a little power by taking damage. [demonic ancestry] 241 | D:1 | Reached XP level 2. HP: 10/24 MP: 2/2 242 | D:1 | Quit the game Vault maps used: D:1: lightli_arrival_isolated_outpost Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.0 Fighting | | 3.3 Dodging | | 2.7 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 18 Armor: Robe || 1 Dodge: Dodged || 7 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 15 | 0.0 | 0 | 5 | 0.0 | 242 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 15 | 0.0 | 0 | 5 | 0.0 | 242 +---------+---------+-------+---------+---------+-------+---------