Dungeon Crawl Stone Soup version 0.22.0 (webtiles) character file. 100 Jynri the Skirmisher (level 4, 0/29 HPs) Began as a Gargoyle Monk on Aug 11, 2018. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:04:22 (1572 turns). Jynri the Skirmisher (Gargoyle Monk) Turns: 1572, Time: 00:04:23 Health: 0/29 AC: 6 Str: 16 XL: 4 Next: 73% Magic: 4/4 EV: 12 Int: 10 God: Gold: 93 SH: 0 Dex: 12 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg + . . Faith . h - +0 leather armour rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour h - a +0 leather armour (worn) (You found it on level 1 of the Dungeon) Scrolls e - 4 scrolls of identify {unknown} f - 2 scrolls of fear {unknown} g - a scroll of magic mapping {unknown} i - a scroll of blinking {unknown} j - 2 scrolls of remove curse {unknown} Potions d - 3 potions of curing {unknown} Comestibles b - 3 chunks of flesh {@w0} c - 3 rations Skills: + Level 4.0 Fighting * Level 3.9 Polearms + Level 2.0 Armour - Level 2.4 Dodging - Level 2.1 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex #....... 80% 3 ####... Confusing Touch Hex #..... 43% 1 ##..... Metabolic Englaciation Hex/Ice #......... 100% 5 ######. Petrify Tmut/Erth #....... 99% 4 #####.. Gell's Gravitas Tloc #......... 80% 3 ####... Yara's Violent Unravell Hex/Tmut #......... 100% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History A leopard gecko comes into view. A rat comes into view. The leopard gecko hisses angrily. Attack whom? Aim: a leopard gecko (clinging) You reach to attack! You hit the leopard gecko but do no damage. You barely miss the leopard gecko. The leopard gecko bites you but does no damage. You hit the leopard gecko. The leopard gecko bites you but does no damage. You barely miss the leopard gecko. The leopard gecko bites you but does no damage. You hit the leopard gecko but do no damage. The leopard gecko completely misses you. The leopard gecko barely misses you. You closely miss the leopard gecko. The leopard gecko bites you. You take 1 damage, and have 28/29 hp. You closely miss the leopard gecko. The rat closely misses you. The leopard gecko closely misses you. You hit the leopard gecko. You kill the leopard gecko! The rat misses you. You hit the rat. The rat closely misses you. You hit the rat. You kill the rat! No target in view! No target in view! A kobold comes into view. You see here a rat corpse. Health restored: 29 No target in view! No target in view! No target in view! No target in view! The kobold shouts! You butcher the rat corpse. b - 3 chunks of flesh {@w0} (gained 1) You see here a rat skeleton. The kobold is too close now for your liking. You see here a rat skeleton. The kobold throws a stone. The stone hits you but does no damage. You see here a stone. The kobold throws a stone. The stone hits you but does no damage. You see here a stone. You hit the kobold. You kill the kobold! No target in view! No target in view! No target in view! You see here a stone. You see here a spear. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:2, ? - help) You see here a spear. There is a stone staircase leading down here. You climb downwards. A bat comes into view. There is a stone staircase leading up here. Attack whom? Aim: a bat (resting) You reach to attack! The helpless bat fails to defend itself. You hit the bat. You kill the bat! No target in view! No target in view! Search for what [Enter for "armor", or ? for help]? weapon 2 orcs and an orc priest come into view. The orc shouts! The orc priest shouts! You hear a shout! x3 The orc shouts! The orc priest hits you but does no damage. You barely miss the orc priest. You hit the orc priest but do no damage. You closely miss the orc. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You take 13 damage, and have 16/29 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Attack whom? Aim: an orc priest, wielding a flail The orc is in the way. You hit the orc. The orc hits you but does no damage. The orc completely misses you. Attack whom? Aim: an orc priest, wielding a flail The orc is in the way. You hit the orc. The orc closely misses you. The orc hits you with a flail. You take 2 damage, and have 14/29 hp. Attack whom? Aim: an orc priest, wielding a flail You reach to attack! You hit the orc priest. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ..# ..# ..# ##.. .. #... #.# #..# ..## #..##o.. #..#oo# #..#@# #<.#.# #....# #...## #...# #...# #..... #...### #...# You could see an orc priest and 2 orcs. Vanquished Creatures 5 adders (D:2) 2 oozes (D:1) A worm (D:2) A dart slug (D:2) 3 leopard geckos 2 giant cockroaches 2 hobgoblins (D:1) 7 bats 5 frilled lizards 5 goblins 5 kobolds 4 rats (D:2) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jynri the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 71 | D:1 | Reached XP level 2. HP: 16/19 MP: 2/2 78 | D:1 | Reached skill level 3 in Polearms 395 | D:1 | Reached skill level 1 in Armour 647 | D:1 | Reached XP level 3. HP: 18/23 MP: 3/3 1048 | D:2 | Reached XP level 4. HP: 25/29 MP: 4/4 1268 | D:2 | Reached skill level 4 in Fighting 1343 | D:2 | Reached skill level 2 in Armour 1572 | D:3 | Killed from afar by an orc priest Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 3 | 3.9 Armour | 1 2 | 2.0 Fighting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 142 | 65 || 207 Stab: Sleeping | 2 | 1 || 3 Distracted | 1 | || 1 Eat: Chunk | 1 | 1 || 2 Armor: Robe | 22 | || 22 Leather armour | 25 | 17 || 42 Dodge: Dodged | 61 | 25 || 86 Vault maps used: D:1: dpeg_arrival_rooms_b, kennysheep_flooded_box D:2: first_ration D:3: serial_aquarium, aquarium_bridge_long_separate, aquarium_window_fake, aquarium_window_corridor_3, aquarium_view_2c, aquarium_view_2d, chequers_ecumenical_altar_twisty, uniq_ijyb Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.6 | 23.9 | 54.1 | 505.0 Dungeon | 100.0 | 100.0 | 3.6 | 23.9 | 54.1 | 505.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 47.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 47.7 +-------+-------+-------+-------+-------+----------------------