Dungeon Crawl Stone Soup version 0.21.0 (webtiles) character file. 51 Jynri the Conjurer (level 3, -1/25 HPs) Began as a Gnoll Conjurer on Jan 6, 2018. Slain by an ice beast (8 damage) ... on level 2 of the Dungeon. The game lasted 00:07:31 (1099 turns). Jynri the Conjurer (Gnoll Conjurer) Turns: 1099, Time: 00:07:31 Health: -1/25 AC: 5 Str: 10 XL: 3 Next: 81% Magic: 2/9 EV: 9 Int: 18 God: Gold: 92 SH: 7 Dex: 15 Spells: 9/12 levels left rFire . . . SeeInvis . o - +0 spear rCold . . . Gourm . m - +0 shield (curse) rNeg . . . Faith . l - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons o - a +0 spear (weapon) (You found it on level 2 of the Dungeon) Armour a - a +0 robe l - a +0 ring mail (worn) (You found it on level 2 of the Dungeon) m - a cursed +0 shield (worn) (You found it on level 2 of the Dungeon) Jewellery k - an uncursed ring of protection from fire {unknown} (You found it on level 2 of the Dungeon) Scrolls h - a scroll of fear {unknown} j - a scroll of identify {unknown} n - a scroll of teleportation {unknown} Potions e - a potion of ambrosia {unknown} f - a potion of cancellation {unknown} g - a potion of berserk rage {unknown} i - 2 potions of agility {unknown} Books b - a book of Conjurations {@e1} Comestibles c - 8 rations {@e1} d - 2 chunks of flesh {@w0} Skills: + Level 0.9 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Slings + Level 0.9 Bows + Level 0.9 Crossbows + Level 0.9 Throwing + Level 0.9 Armour + Level 4.5 Dodging + Level 4.2 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.6 Hexes + Level 0.6 Charms + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Transmutations + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Poison Magic + Level 1.0 Invocations + Level 0.9 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 11% 1 None b - Searing Ray Conj ####.. 17% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You butcher the frilled lizard corpse. d - 4 chunks of flesh {@w0} (gained 1) c - 7 rations {@e1} (gained 1) You now have 92 gold pieces (gained 8). j - a scroll labeled JIAPPE NIVI MP restored: 9 A hobgoblin comes into view. It is wielding a club. Aim: a hobgoblin, wielding a club (resting) The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 8/9 mp. Okay, then. Things that are here: a club; a hobgoblin corpse You butcher the hobgoblin corpse. d - 5 chunks of flesh {@w0} (gained 1) You see here a club. x2 c - 8 rations {@e1} (gained 1) k - a wooden ring MP restored: 9 You see here a ring mail. l - a ring mail Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your ring mail. x5 You finish putting on your +0 ring mail. You see here a shield. m - a shield Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your shield. x4 You finish putting on your cursed +0 shield. Oops, that feels deathly cold. n - a scroll labeled YLOEJY ECAW Okay, then. You see here 27 stones. Some of the chunks of flesh in your inventory have rotted away. A quokka comes into view. The quokka moves out of view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. No target in view! No target in view! No target in view! The quokka is too close now for your liking. You barely miss the quokka. The quokka bites you but does no damage. The quokka bites you. You take 1 damage, and have 24/25 hp. You hit the quokka. The quokka bites you. You take 1 damage, and have 23/25 hp. You hit the quokka. You kill the quokka! No target in view! No target in view! Okay, then. Search for what [? for help]? wep Can't find anything matching that. Search for what [Enter for "wep", or ? for help]? weapon You see here a spear. o - a spear Wield which item (- for none, * to show all)? (? for menu, Esc to quit) o - a +0 spear (weapon) Some of the chunks of flesh in your inventory have rotted away. An ice beast comes into view. Health restored: 25 Aim: an ice beast (resting) The magic dart hits the ice beast. You now have 8/9 mp. Aim: an ice beast (lightly wounded) The magic dart hits the ice beast. You now have 7/9 mp. Aim: an ice beast (lightly wounded) The magic dart hits the ice beast. You now have 6/9 mp. Aim: an ice beast (lightly wounded) The magic dart hits the ice beast. You now have 5/9 mp. Aim: an ice beast (moderately wounded) The magic dart hits the ice beast. You now have 4/9 mp. Aim: an ice beast (moderately wounded) The magic dart hits the ice beast. You now have 3/9 mp. Aim: an ice beast (heavily wounded) The magic dart hits the ice beast. The ice beast completely misses you. You now have 2/9 mp. Aim: an ice beast (heavily wounded) The magic dart hits the ice beast. The ice beast hits you. The ice beast freezes you! You take 14 damage, and have 11/25 hp. MASSIVE DAMAGE!! You now have 1/9 mp. You hit the ice beast. Your bite misses the ice beast. The ice beast hits you but does no damage. You barely miss the ice beast. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... ...................# ##.................## ...####............. .#.#####........... ∆ .................. ∆ ...#####..##...#.# . ..........##.###.# ... #..####......##..##..... ...##...........@Y...... ................###..... #####.######.#### ... #...# #.# ) ##### ### You could see an ice beast. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 bats 7 goblins 7 hobgoblins 2 jackals (D:1) A quokka (D:2) 3 frilled lizards 7 kobolds 5 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jynri the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 53 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/7 298 | D:1 | Learned a level 2 spell: Searing Ray 402 | D:1 | Reached XP level 3. HP: 25/25 MP: 2/9 451 | D:1 | Reached skill level 5 in Spellcasting 841 | D:2 | Reached skill level 1 in Invocations 1089 | D:2 | Noticed an ice beast 1099 | D:2 | Slain by an ice beast Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.9 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Slings | | 0.9 Bows | | 0.9 Crossbows | | 0.9 Throwing | | 0.9 Armour | | 0.9 Dodging | | 4.5 Stealth | | 4.2 Shields | | 0.9 Unarmed Combat | | 0.9 Conjurations | | 7.1 Hexes | | 0.6 Charms | | 0.6 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Transmutations | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Poison Magic | | 0.6 Evocations | | 0.9 Action || total -------------------------++------- Melee: Unarmed || 6 Spear || 2 Cast: Magic Dart || 70 Armor: Ring mail || 2 Dodge: Dodged || 8 Vault maps used: D:1: ncdulo_smallfort, serial_bayou_lake_a D:2: st_stairs_6 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.9 | 27.4 | 55.6 | 539.0 Dungeon | 100.0 | 100.0 | 1.9 | 27.4 | 55.6 | 539.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.5 +-------+-------+-------+-------+-------+----------------------