Dungeon Crawl Stone Soup version 0.22-a0-42-g002c468 (webtiles) character file. 26 Jynri the Charmwright (level 2, 25/25 HPs) Began as a Draconian Skald on Dec 30, 2017. Got out of the dungeon alive. The game lasted 00:05:59 (1196 turns). Jynri the Charmwright (Draconian Skald) Turns: 1196, Time: 00:06:00 Health: 25/25 AC: 4 Str: 13 XL: 2 Next: 89% Magic: 5/5 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Jewellery e - a cursed ring of loudness {unknown} (You took it off a kobold on level 1 of the Dungeon) Potions d - a potion of heal wounds {unknown} f - a potion of curing {unknown} h - a potion of lignification {unknown} Books b - a book of Battle Comestibles c - 3 rations {@e1} g - 2 chunks of flesh {@w0} Skills: + Level 2.6 Fighting + Level 2.4 Polearms - Level 2.1 Dodging - Level 2.0 Spellcasting * Level 3.3 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 7% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You kill the rat! No target in view! A frilled lizard comes into view. The frilled lizard hisses angrily. Attack whom? Aim: a frilled lizard You reach to attack! You hit the frilled lizard. You kill the frilled lizard! No target in view! c - 3 rations {@e1} (gained 1) A rat comes into view. Found a stone staircase leading down. A rat comes into view. Attack whom? Aim: a rat You reach to attack! You hit the rat. You kill the rat! No target in view! No target in view! The rat is too close now for your liking. You see here a rat corpse. You hit the rat. You kill the rat! No target in view! You butcher the rat corpse. g - 4 chunks of flesh {@w0} (gained 1) You butcher the rat corpse. g - 5 chunks of flesh {@w0} (gained 1) Done exploring. Done exploring. (D) Dungeon Where to? (? - help) Some of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading down here. You climb downwards. The rat is too close now for your liking. There is a stone staircase leading up here. Attack whom? Aim: a rat You reach to attack! You barely miss the rat. You hit the rat. You kill the rat! No target in view! You butcher the rat corpse. g - 3 chunks of flesh {@w0} (gained 1) You see here a rat skeleton. x2 An adder comes into view. The adder hisses angrily. Found a stone staircase leading up. You begin infusing your attacks with magical energy. You are feeling hungry. You now have 4/5 mp. Attack whom? Aim: an adder You reach to attack! You hit the adder. The adder bites you. You take 5 damage, and have 20/25 hp. You now have 3/5 mp. You hit the adder! You kill the adder! You now have 2/5 mp. No target in view! You start resting. Eating one of 3 chunks of flesh {@w0}. You eat one of the 3 chunks of flesh {@w0}. Your magical infusion is running out. You start resting. You are no longer magically infusing your attacks. You start resting. Health restored: 25; MP restored: 5 Found a stone staircase leading down. Found a stone staircase leading up. Saving game... please wait. Welcome back, Jynri the Draconian Skald. Okay, then. Unknown command. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Okay, then. (D) Dungeon Where to? (? - help) Okay, then. Unknown command. (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. A frilled lizard, an adder, a worm, a giant cockroach, 6 orcs and a zombie come into view. An orc is wielding a hand axe of chopping. The orc shouts! x2; The frilled lizard hisses angrily. The orc priest shouts! The orc shouts! There is a stone staircase leading up here. You can't go down here! You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##.......# #........# ##### ##.....### #.####.#.########## ##.....# #.................. ##.....# #....#.##.######.## ###.#### ######.#.##.## ##'## #.# #######.#8.#.#.##..# #...# #.# #..........#.#.###.## #...# #.###8..8..8...#.#.# #..# #...# #...'.........@#.#.# ##.####.## #####8..8..8...#.#+####..# #.# #..........#.....###.###.# #######.#8.#.....###..##.## #'####............... #.# #...........#.## #.# ##....#####.#.## #############.# #....#####..... #...........#.# #....##(.....## There were no monsters in sight! Vanquished Creatures An adder (D:2) A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A kobold (D:1) 9 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jynri the Draconian Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 124 | D:1 | Reached skill level 3 in Charms 266 | D:1 | Reached XP level 2. HP: 25/25 MP: 1/5 624 | D:1 | Likado: !lg * killer="Jynri's ghost" -log 627 | D:1 | beem: 23. MollyMolluskus, XL10 OpFi, T:10090: http://crawl.berotato.org/crawl/morgue/MollyMolluskus/morgue-MollyMolluskus-20170702-201235.txt 627 | D:1 | Likado: !lg * killer="exolun's ghost" -log 635 | D:1 | beem: 29. Rhandor, XL10 GnGl, T:7929: http://crawl.berotato.org/crawl/morgue/Rhandor/morgue-Rhandor-20170929-200449.txt 635 | D:1 | Likado: !lg * killer="Likado's ghost" -log 635 | D:1 | beem: 99. coolguy69, XL6 GhMo, T:1978: http://crawl.berotato.org/crawl/morgue/coolguy69/morgue-coolguy69-20171215-034213.txt 1126 | D:2 | Upgraded the game from 0.21-a0-634-gaf8bc5d to 0.22-a0-42-g002c468 1196 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: elethiomel_arrival_quiet D:2: grunt_ministairs_15 D:3: serial_undead, serial_undead_e, serial_undead_c, serial_undead_c, serial_undead_c, uniq_natasha, uniq_sigmund, uniq_robin Skill XL: | 1 | ---------------+----+----- Charms | 3 | 3.3 Fighting | | 2.6 Polearms | | 2.4 Dodging | | 2.1 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Spear || 51 Tailslap || 3 Cast: Infusion || 4 Stab: Sleeping || 2 Eat: Chunk || 1 Armor: Skin || 6 Dodge: Dodged || 17 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 38 | 0.0 | 0 | 20 | 0.0 | 1196 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 24 | 0.0 | 0 | 18 | 0.0 | 1086 D:2 | 0 | 14 | 0.0 | 0 | 2 | 0.0 | 108 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: elethiomel_arrival_quiet D:2: grunt_ministairs_15 D:3: serial_undead, serial_undead_e, serial_undead_c, serial_undead_c, serial_undead_c, uniq_natasha, uniq_sigmund, uniq_robin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 6.7 | 20.0 | 57.0 | 372.0 Dungeon | 100.0 | 100.0 | 6.7 | 20.0 | 57.0 | 372.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.7 +-------+-------+-------+-------+-------+----------------------