Dungeon Crawl Stone Soup version 0.20.0-15-g7f486f2 (webtiles) character file. 101 Jynri the Charmwright (level 4, -4/35 HPs) Began as a Merfolk Skald on June 9, 2017. Slain by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:49 (1611 turns). Jynri the Charmwright (Merfolk Skald) Turns: 1611, Time: 00:03:50 Health: -4/35 AC: 3 Str: 9 XL: 4 Next: 75% Magic: 7/7 EV: 12 Int: 13 God: Gold: 95 SH: 0 Dex: 17 Spells: 0/7 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.2/turn g - +4 ring of dexterity MPRegen 0.1/turn k - -2 ring of strength (curse) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Jewellery e - a +5 ring of protection (You found it on level 1 of the Dungeon) g - a +4 ring of dexterity (left hand) (You found it on level 1 of the Dungeon) k - a cursed -2 ring of strength (right hand) (You found it on level 2 of the Dungeon) n - an uncursed ring of protection from fire {unknown} (You found it on level 2 of the Dungeon) Scrolls f - 3 scrolls of identify {unknown} h - a scroll of enchant weapon {unknown} i - a scroll of fog {unknown} m - a scroll of remove curse {unknown} Potions c - a potion of brilliance {unknown} l - a potion of curing Comestibles d - a bread ration {@e1} j - a meat ration {@e2} o - 2 fruits p - a chunk of flesh {@w0} Skills: + Level 3.1 Fighting + Level 3.9 Polearms - Level 0.6 Armour - Level 2.6 Dodging - Level 2.0 Spellcasting * Level 1.9 Hexes + Level 4.3 Charms You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 6% 1 ##..... r - Regeneration Chrm/Necr #......... 38% 3 ####... z - Spectral Weapon Hex/Chrm #....... 28% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Message History You start resting. Some of the chunks of flesh in your inventory have rotted away. All of the chunks of flesh in your inventory have rotted away. Health restored: 35 A kobold comes into view. The kobold shouts! The kobold closely misses you. You closely miss the kobold. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! No target in view! No target in view! Things that are here: 5 stones; a kobold corpse Things that are here: 5 stones; a kobold corpse There is a shattered altar of Ashenzari here. h - a scroll labeled XUSOOR LOESOT There is a stone staircase leading down here. You see here a club. A rat comes into view. Attack whom? Aim: a rat You reach to attack! You barely miss the rat. You hit the rat. You kill the rat! No target in view! No target in view! You butcher the rat corpse. p - a chunk of flesh {@w0} You see here a rat skeleton. x2 An adder comes into view. You begin infusing your attacks with magical energy. The adder bites you. You take 2 damage, and have 33/35 hp. You now have 6/7 mp. You closely miss the adder. The adder misses you. You miss the adder. The adder barely misses you. You miss the adder. The adder bites you. You are poisoned. The adder poisons you! The adder closely misses you. You take 1 damage, and have 33/35 hp. You closely miss the adder. You feel sick. The adder bites you. You take 4 damage, and have 29/35 hp. You are feeling hungry. You hit the adder. The adder bites you but does no damage. You now have 5/7 mp. You hit the adder! You kill the adder! You feel sick. You take 1 damage, and have 28/35 hp. You now have 4/7 mp. No target in view! No target in view! Eating a chunk of flesh {@w0}. You eat the chunk of flesh {@w0}. You butcher the adder corpse. p - a chunk of flesh {@w0} You see here an adder skeleton. You feel sick. You see here an adder skeleton. Your magical infusion is running out. A worm comes into view. You feel sick. You take 1 damage, and have 27/35 hp. Found a stone staircase leading down. A rat comes into view. Found a spear. Found a stone staircase leading up. Attack whom? Aim: a worm You reach to attack! You barely miss the worm. Attack whom? Aim: a worm You reach to attack! You barely miss the worm. You are no longer magically infusing your attacks. You feel sick. You take 1 damage, and have 26/35 hp. You hit the worm. You hit the worm. The worm barely misses you. You hit the worm. You barely miss the worm. You feel sick. The worm completely misses you. You hit the worm. You hit the worm. The rat bites you but does no damage. The worm bites you! You take 10 damage, and have 16/35 hp. MASSIVE DAMAGE!! You completely miss the rat. The rat bites you but does no damage. You feel sick. You are no longer poisoned. You take 1 damage, and have 15/35 hp. You hit the rat. You kill the rat! You barely miss the worm. You hit the worm. The worm bites you! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 4/35 hp. MASSIVE DAMAGE!! You hit the worm but do no damage. You hit the worm but do no damage. The worm misses you. MP restored: 7 You hit the worm. You hit the worm but do no damage. The worm closely misses you. You hit the worm. The worm bites you! You die... ........# ## ........####### #. ..............< ### ................########.. .........................# ..........)......######... ........### .......... ....%...w.# ########.# ........#@# #.....#... ....>...#.# .##.......... #########.# .........<... #รท# #............ #.####............ #................. ##................ #................ #................ You could see a worm. Vanquished Creatures 4 adders (D:2) 3 oozes (D:1) A worm (D:2) A dart slug (D:1) A leopard gecko (D:1) 4 bats A giant cockroach (D:1) 10 goblins 3 hobgoblins (D:1) 6 kobolds A ball python (D:2) 5 frilled lizards 8 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jynri the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 444 | D:1 | Reached XP level 2. HP: 19/23 MP: 5/5 533 | D:1 | Reached skill level 4 in Charms 533 | D:1 | Reached XP level 3. HP: 12/28 MP: 6/6 541 | D:1 | Learned a level 3 spell: Spectral Weapon 1205 | D:2 | Reached XP level 4. HP: 34/34 MP: 3/7 1211 | D:2 | Reached skill level 1 in Hexes 1222 | D:2 | Learned a level 3 spell: Regeneration 1330 | D:2 | Reached skill level 3 in Fighting 1450 | D:2 | Found a shattered altar of Ashenzari. 1606 | D:2 | HP: 4/35 [worm (11)] 1611 | D:2 | Slain by a worm Skill XL: | 1 2 3 4 | ---------------+-------------+----- Charms | 4 | 4.3 Hexes | 1 | 1.9 Fighting | 3 | 3.1 Polearms | | 3.9 Armour | | 0.6 Dodging | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 128 | 63 || 191 Cast: Infusion | 4 | 3 || 7 Stab: Sleeping | | 1 || 1 Eat: Chunk | 1 | 2 || 3 Armor: Leather armour | 41 | 11 || 52 Dodge: Dodged | 65 | 29 || 94 Vault maps used: D:1: onia_arrival_pyramid D:2: chequers_temple_overflow_minitemple, marbit_many_paths Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 2.9 | 12.9 | 209.0 Dungeon | 100.0 | 100.0 | 0.2 | 2.9 | 12.9 | 209.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 72.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 72.5 +-------+-------+-------+-------+-------+----------------------