Dungeon Crawl Stone Soup version 0.20.0-15-g7f486f2 (console) character file. 77 Jynri the Poker (level 4, -1/34 HPs) Began as a Merfolk Skald on June 8, 2017. Slain by a wight ... wielding a cursed +4 halberd of freezing (12 damage) ... on level 2 of the Dungeon on June 9, 2017. The game lasted 00:07:54 (2368 turns). Jynri the Poker (Merfolk Skald) Turns: 2368, Time: 00:07:55 Health: -1/34 AC: 4 Str: 11 XL: 4 Next: 33% Magic: 5/7 EV: 12 Int: 13 God: Gold: 131 SH: 0 Dex: 13 Spells: 1/8 levels left rFire + . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . k - +1 leather armour {rF+} rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.2/turn (no ring) MPRegen 0.1/turn (no ring) @: infused, drained A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour k - a +1 leather armour of fire resistance (worn) (You found it on level 2 of the Dungeon) Jewellery i - an uncursed amulet of faith {unknown} (You found it on level 1 of the Dungeon) Scrolls e - 2 scrolls of teleportation {unknown} f - 2 scrolls of recharging {unknown} j - a scroll of remove curse {unknown} l - a scroll of enchant armour {unknown} m - 2 scrolls of noise {unknown} q - 3 scrolls of identify {unknown} Potions g - a potion of flight {unknown} h - a potion of curing {unknown} n - a potion of heal wounds {unknown} Books c - a book of Battle Comestibles b - a chunk of flesh {@w0} d - 3 bread rations {@e1} o - 2 meat rations {@e2} p - a royal jelly Skills: + Level 2.8(2.2) Fighting + Level 4.0(3.4) Polearms - Level 0.6(0.0) Armour - Level 2.6(2.1) Dodging - Level 2.5(2.0) Spellcasting * Level 1.3(0.7) Hexes - Level 3.5(3.0) Charms + Level 0.7(0.1) Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 ##..... r - Regeneration Chrm/Necr #......... 45% 3 ####... z - Spectral Weapon Hex/Chrm #....... 43% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Cheibriados Qazlal Sif Muna Uskayaw Zin Message History Your magical infusion is running out. You are no longer magically infusing your attacks. You are feeling hungry. MP restored: 7 The worm is too close now for your liking. You begin infusing your attacks with magical energy. You now have 6/7 mp. No target in view! No target in view! No target in view! No target in view! The worm is too close now for your liking. Attack whom? Aim: a worm You reach to attack! You hit the worm. You now have 5/7 mp. Attack whom? Aim: a worm (lightly wounded) You reach to attack! You hit the worm. You now have 4/7 mp. Attack whom? Aim: a worm (heavily wounded) You reach to attack! You hit the worm. You now have 3/7 mp. You hit the worm! The worm bites you but does no damage. You now have 2/7 mp. You hit the worm. You kill the worm! You now have 1/7 mp. No target in view! Your magical infusion is running out. You are no longer magically infusing your attacks. q - 3 scrolls labeled FEYD UMNINE (gained 1) You see here 13 arrows. A dart slug comes into view. You regained 5 mp, and now have 6/7 mp. Found a stone staircase leading down. Attack whom? Aim: a dart slug (clinging) You reach to attack! You hit the dart slug. The dart slug launches a dart at you. The slug dart hits you! You take 2 damage, and have 32/34 hp. Attack whom? Aim: a dart slug (moderately wounded, clinging) You reach to attack! You completely miss the dart slug. You hit the dart slug but do no damage. You hit the dart slug. The dart slug barely misses you. MP restored: 7 You hit the dart slug. You kill the dart slug! No target in view! You butcher the dart slug corpse. b - 2 chunks of flesh {@w0} Eating one of 2 chunks of flesh {@w0}. You eat one of the 2 chunks of flesh {@w0}. You open the door. A wight comes into view. It is wielding a halberd of freezing. There is an open door here. Health restored: 34 You begin infusing your attacks with magical energy. You now have 6/7 mp. The wight barely misses you. Attack whom? Aim: a wight, wielding a halberd of freezing and wearing a robe You reach to attack! You hit the wight. The wight barely misses you. Attack whom? Aim: a wight, wielding a halberd of freezing and wearing a robe (moderately damaged) You reach to attack! You hit the wight but do no damage. Attack whom? Aim: a wight, wielding a halberd of freezing and wearing a robe (moderately damaged) You reach to attack! You closely miss the wight. The wight barely misses you. Attack whom? Aim: a wight, wielding a halberd of freezing and wearing a robe (moderately damaged) You reach to attack! You closely miss the wight. The wight hits you from afar with a halberd of freezing. You feel drained. The wight freezes you. You take 5 damage, and have 29/34 hp. Attack whom? Aim: a wight, wielding a halberd of freezing and wearing a robe (moderately damaged) You reach to attack! You hit the wight but do no damage. The wight misses you. A wight comes into view. It is wielding an enchanted scimitar. Attack whom? Aim: a wight, wielding a halberd of freezing and wearing a robe (moderately damaged) You reach to attack! You hit the wight. You now have 5/7 mp. Attack whom? Aim: a wight, wielding a halberd of freezing and wearing a robe (moderately damaged) You reach to attack! You hit the wight. The wight hits you from afar with a halberd of freezing! You feel drained. The wight freezes you. You take 18 damage, and have 11/34 hp. MASSIVE DAMAGE!! You now have 4/7 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! The wight hits you with a halberd of freezing! You die... .# .# .# .# .# ######## .##.# .......# ####zz..# ######.#######..@# #...........'...+ #.###..######...# #.# ##.## #...# #.# #..# #...# #.# ##.## ##### #.# #..# ##.######.####################### ................................. You could see 2 wights. Vanquished Creatures 3 adders (D:2) An ooze (D:2) 3 worms (D:2) 2 dart slugs 5 bats 6 goblins 5 hobgoblins 4 kobolds (D:1) A quokka (D:2) 2 frilled lizards (D:1) 3 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jynri the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 78 | D:1 | Reached XP level 2. HP: 9/23 MP: 0/5 880 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/6 885 | D:1 | Learned a level 3 spell: Spectral Weapon 1047 | D:2 | Learned a level 3 spell: Regeneration 1511 | D:2 | Reached skill level 4 in Polearms 1511 | D:2 | Reached skill level 1 in Hexes 1838 | D:2 | Reached XP level 4. HP: 25/34 MP: 0/7 1968 | D:2 | Upgraded the game from 0.20.0-14-g326068f to 0.20.0-15-g7f486f2 2234 | D:2 | Found a deep blue altar of Sif Muna. 2236 | D:2 | Found a snail-covered altar of Cheibriados. 2236 | D:2 | Found a hide-covered altar of Uskayaw. 2236 | D:2 | Found a glowing silver altar of Zin. 2239 | D:2 | Found a stormy altar of Qazlal. 2368 | D:2 | Slain by a wight Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 4 | 4.0 Hexes | 1 | 1.3 Fighting | | 2.8 Armour | | 0.6 Dodging | | 2.6 Spellcasting | | 2.5 Charms | | 3.5 Necromancy | | 0.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 122 | 40 || 162 Cast: Infusion | 10 | 4 || 14 Stab: Sleeping | 1 | || 1 Eat: Chunk | 3 | 2 || 5 Armor: Leather armour | 16 | 7 || 23 Dodge: Dodged | 46 | 17 || 63 Vault maps used: D:1: dpeg_arrival_rooms_b D:2: minitemple, first_bread Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 7.5 | 12.0 | 212.0 Dungeon | 100.0 | 100.0 | 0.2 | 7.5 | 12.0 | 212.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 55.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 55.0 +-------+-------+-------+-------+-------+----------------------