Dungeon Crawl Stone Soup version 0.20.0 (console) character file. 2 Jynri the Gusty (level 1, 10/10 HPs) Began as a Tengu Air Elementalist on May 25, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:03:29 (86 turns). Jynri the Gusty (Tengu Air Elementalist) Turns: 86, Time: 00:03:30 Health: 10/10 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 2/4 EV: 12 Int: 15 God: Gold: 41 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of magic mapping {unknown} e - a scroll of identify {unknown} Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Static Discharge Conjuration/Air 3 d - Airstrike Air 4 e - Lightning Bolt Conjuration/Air 5 Comestibles c - 2 bread rations Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting * Level 2.0 Conjurations - Level 4.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The zap hits the bat. You kill the bat! Your Conjurations skill increases to level 2! (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: 1 Input macro action: za Created macro '1' => 'za'. Unknown command. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. A kobold comes into view. It is wielding a short sword. The kobold shouts! There are no items here. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........##...≈..≈≈≈. ...#....#8..≈....≈.. .###.##.#.....#..≈.. #.. #.....####...# . #.###...### ###.## .. ##.##..### #....# .?.# #.....## ####.# ...K.#....## .# ...#...@..### .# ...........># .# ♣♣...#....#....# .# ♣>.......####.. .# .P........# # ..........# .♣..=..#### ......# #..... You could see a kobold. Vanquished Creatures A bat (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jynri the Tengu Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 86 | D:1 | Quit the game Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Air Magic | | 4.0 Action || total -------------------------++------- Cast: Shock || 3 Armor: Robe || 1