Dungeon Crawl Stone Soup version 0.20-a0-1122-gb7cbeb9 (webtiles) character file. 106 Jynri the Skirmisher (level 4, -1/41 HPs) Began as a Draconian Monk on May 13, 2017. Was a Believer of Vehumet. Slain by a river rat (10 damage) ... on level 3 of the Dungeon. The game lasted 00:09:23 (2874 turns). Jynri the Skirmisher (Draconian Monk) Turns: 2874, Time: 00:09:24 Health: -1/41 AC: 5 Str: 14 XL: 4 Next: 55% Magic: 1/4 EV: 13 Int: 11 God: Vehumet [**....] Gold: 120 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . c - -3 whip (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.2/turn (no ring) MPRegen 0.1/turn (no ring) @: very slightly contaminated A: unfitting armour, cold-blooded, AC +5 a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons a - a +1 falchion c - a cursed -3 whip (weapon) (You took it off a kobold on level 2 of the Dungeon) j - a +0 blowgun (You took it off a kobold on level 3 of the Dungeon) Missiles o - 15 poisoned needles Scrolls d - a scroll of teleportation Potions e - a potion of might {unknown} g - a potion of heal wounds {unknown} h - a potion of flight {unknown} i - 2 potions of berserk rage {!q} k - 4 potions of curing n - a potion of degeneration {unknown} Comestibles b - 3 bread rations {@e1} f - 3 fruits l - a royal jelly p - a meat ration {@e2} Skills: + Level 4.6 Fighting + Level 4.2 Long Blades - Level 2.6 Dodging - Level 1.7 Stealth + Level 1.2 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice #... 22% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You take 1 damage, and have 27/41 hp. You now have 1/4 mp. You barely miss the adder. You feel sick. The adder bites you but does no damage. You take 1 damage, and have 26/41 hp. You hit the adder. You kill the adder! Vehumet accepts your kill. You feel sick. No target in view! You start resting. You feel sick. x9 Your magical contamination has completely faded away. You take 7 damage, and have 19/41 hp. You start resting. You feel sick. x2 You hear the rapid rusting of a very distant drain. You take 1 damage, and have 18/41 hp. You see here an adder corpse. You butcher the adder corpse. You feel sick. m - 2 chunks of flesh {@w0} You take 1 damage, and have 17/41 hp. You start resting. Eating one of 2 chunks of flesh {@w0}. You eat one of the 2 chunks of flesh {@w0}. You feel sick. You are no longer poisoned. You take 1 damage, and have 16/41 hp. MP restored: 4 You start resting. You hear the rapid rusting of a very distant drain. You regained 3 hp, and now have 19/41 hp. You start resting. You hear the rapid rusting of a very distant drain. You regained 3 hp, and now have 22/41 hp. You start resting. You hear the drain falling apart. You regained 2 hp, and now have 24/41 hp. You start resting. The walls and floor vibrate strangely for a moment. You regained 2 hp, and now have 26/41 hp. You start resting. Health restored: 41 You start waiting. Eating a chunk of flesh {@w0}. You eat the chunk of flesh {@w0}. Done waiting. A worm comes into view. You see here a potion of curing. There isn't anything to butcher here. You see here a potion of curing. You see here a potion of curing. There isn't anything to butcher here. k - 4 potions of curing (gained 1) Autopickup is now off. Autopickup is now on. 2 rats and a river rat come into view. No target in view! Aim: a river rat You freeze the river rat. The river rat bites you. You take 6 damage, and have 35/41 hp. You now have 3/4 mp. You hit the river rat but do no damage. The river rat bites you! You take 7 damage, and have 28/41 hp. You hit the river rat but do no damage. The river rat misses you. You hit the river rat but do no damage. Your tail-slap misses the river rat. The river rat barely misses you. Aim: a river rat (lightly wounded) You miscast Freeze. You are very lightly contaminated with residual magic. You shiver with cold. The river rat barely misses you. You now have 2/4 mp. Aim: a river rat (lightly wounded) You freeze the river rat. The river rat bites you. You now have 1/4 mp. Aim: a river rat (heavily wounded) You miscast Freeze. Nothing appears to happen. The river rat completely misses you. You now have 0/4 mp. You closely miss the river rat. Your tail-slap misses the river rat. The river rat bites you but does no damage. You completely miss the river rat. The river rat bites you. You take 6 damage, and have 22/41 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the river rat. Your tail-slap misses the river rat. The river rat bites you. The river rat barely misses you. You take 4 damage, and have 18/41 hp. You hit the river rat but do no damage. The river rat closely misses you. You closely miss the river rat. The river rat bites you. You take 2 damage, and have 16/41 hp. You hit the river rat but do no damage. The river rat closely misses you. Aim: a river rat (heavily wounded) You freeze the river rat. The river rat closely misses you. You now have 0/4 mp. You completely miss the river rat. The river rat bites you. You take 4 damage, and have 13/41 hp. You hit the river rat but do no damage. The river rat bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 8/41 hp. You hit the river rat but do no damage. The river rat barely misses you. You hit the river rat but do no damage. The river rat bites you! You die... #...≈≈≈≈≈...# #...≈≈.≈≈.... #...≈≈≈≈≈...# #....≈≈≈....# #.......^$..# #..........# ####.#.....# ##.########### #.......rr@..######### ##.#########.........# ### #########.# #.# #.# # #.###### #....... ######.# ##. You could see a river rat and a rat. Vanquished Creatures 5 adders An ooze (D:2) 3 worms 2 dart slugs A leopard gecko (D:1) An orc (D:3) 2 ball pythons A giant cockroach (D:1) 7 goblins 4 jackals 8 kobolds 4 frilled lizards 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jynri the Draconian Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 225 | D:1 | Reached XP level 2. HP: 24/26 MP: 2/2 714 | D:2 | Reached skill level 4 in Fighting 717 | D:2 | Reached XP level 3. HP: 26/33 MP: 3/3 1070 | D:2 | Found a radiant altar of Vehumet. 1081 | D:2 | Became a worshipper of Vehumet 1081 | D:2 | Reached * piety under Vehumet 1081 | D:2 | Offered knowledge of Freeze by Vehumet. 1081 | D:2 | Reached ** piety under Vehumet 1084 | D:2 | Learned a level 1 spell: Freeze 1146 | D:2 | HP: 3/33 [worm (6)] 1538 | D:2 | Offered knowledge of Throw Flame by Vehumet. 1719 | D:2 | Reached skill level 4 in Long Blades 1739 | D:2 | Reached XP level 4. HP: 37/41 MP: 4/4 2401 | D:3 | Reached skill level 1 in Ice Magic 2868 | D:3 | HP: 8/41 [river rat (5)] 2874 | D:3 | Slain by a river rat Vault maps used: D:1: noname_arrival_rooms_in_the_neighbourhood D:2: lemuel_crystal_altar, first_bread, serial_curves, eino_curves_02, eino_curves_03, kennysheep_generic_room_12 D:3: kennysheep_the_goblin_king, portal_sewer_entry_a Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 4 | 4.6 Long Blades | 4 | 4.2 Ice Magic | 1 | 1.2 Dodging | | 2.6 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Falchion | 65 | || 65 Tailslap | 22 | 19 || 41 Whip | 75 | 129 || 204 Cast: Freeze | 4 | 17 || 21 Use: Scroll | 6 | 1 || 7 Stab: Sleeping | 3 | 1 || 4 Distracted | | 1 || 1 Eat: Chunk | 2 | 5 || 7 Fruit | 1 | || 1 Armor: Skin | 41 | 38 || 79 Dodge: Dodged | 100 | 85 || 185 Rpst.: Falchion | 12 | || 12 Vault maps used: D:1: noname_arrival_rooms_in_the_neighbourhood D:2: lemuel_crystal_altar, first_bread, serial_curves, eino_curves_02, eino_curves_03, kennysheep_generic_room_12 D:3: kennysheep_the_goblin_king, portal_sewer_entry_a Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 5.5 | 9.3 | 229.0 Dungeon | 100.0 | 100.0 | 0.3 | 5.5 | 9.3 | 229.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 50.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 50.7 +-------+-------+-------+-------+-------+----------------------