Dungeon Crawl Stone Soup version 0.19-a0-1051-gdb7e7f8 (webtiles) character file. 9 Jmtri7 the Insei (level 2, 21/21 HPs) Began as an Octopode Monk on Aug 2, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:01:01 (299 turns). Jmtri7 the Insei (Octopode Monk) Turns: 299, Time: 00:01:02 Health: 21/21 AC: 1 Str: 10 XL: 2 Next: 12% Magic: 2/2 EV: 14 Int: 12 God: Gold: 52 SH: 0 Dex: 14 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Dismiss . e - ring of sustain attributes rCorr . Reflect . (no ring) SustAt + Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 52 gold pieces. Inventory: Jewellery e - a ring of sustain attributes (left tentacle) Scrolls b - a scroll of amnesia {unknown} Potions d - a potion of curing {unknown} Comestibles a - a bread ration c - 4 chunks of flesh Skills: + Level 3.2 Fighting - Level 3.0 Dodging - Level 2.6 Stealth + Level 3.3 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History c - 6 chunks of flesh (gained 2) You see here a club. d - a golden potion You see here a leather armour. Some of the chunks of flesh in your inventory have rotted away. You open the door. There is an open door here. Found a stone staircase leading down. You now have 52 gold pieces (gained 13). e - a twisted sapphire ring e - a ring of sustain attributes (left tentacle) Some of the chunks of flesh in your inventory have rotted away. You open the door. Found a dagger. There is an open door here. A kobold comes into view. A kobold is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....# . .....# .. ....# K.. ....# .... #...# .....##...# .....)....# #.....@..# #$....#'#### ...........># ####........# #.....##.# ##### #........# #...# #...#.##.# #.8.# #...#.##.# #...# #...#..#.# You could see a kobold (sleeping). Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) A bat (D:1) 3 kobolds (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jmtri7 the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 245 | D:1 | Reached XP level 2. HP: 17/21 MP: 2/2 299 | D:1 | Quit the game Vault maps used: D:1: minmay_arrival_stair_chambers Action || total -------------------------++------- Melee: Unarmed || 22 Tentacles || 7 Constrict || 5 Punch || 1 Stab: Sleeping || 3 Armor: Skin || 1 Dodge: Dodged || 21