Dungeon Crawl Stone Soup version 0.18-a0-902-g8738618 (webtiles) character file. 1 Jmtri7 the Charlatan (level 1, 15/15 HPs) Began as a Formicid Artificer on Dec 24, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:45 (24 turns). Jmtri7 the Charlatan (Formicid Artificer) Turns: 24, Time: 00:00:45 Health: 15/15 AC: 3 Str: 15 XL: 1 Next: 22% Magic: 3/3 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 11 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +0 short sword rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (15/48) d - a wand of enslavement (15/24) e - a wand of random effects (12/48) Comestibles f - a bread ration Skills: + Level 1.1 Fighting + Level 1.0 Short Blades + Level 1.7 Dodging + Level 1.2 Stealth + Level 3.4 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History 3 jackals come into view. The jackal barks! The jackal moves out of view. The jackal barks! x2 Found a stone staircase leading down. Eat which item? (? for menu, Esc to quit) Okay, then. That item cannot be evoked! Zapping: e - a wand of random effects (14/48) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The magic dart hits the jackal. You kill the jackal! This wand has 13 charges left. Zapping: e - a wand of random effects (13/48) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The jackal seems to speed up. This wand has 12 charges left. The jackal bites you but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.......... {.. #............ ...##............ { r....#<.......... { #....##...... { { #....# ...... { #....##...... ############..........(. ....hhh@.........#...♣♣ ..............##.≈♣♣♣≈♣ ..............#♣P♣♣ .....#.....#..♣♣≈≈ ..##>#.....#..≈P≈≈P . # #.....#.♣♣P≈≈≈P .......#P♣≈≈≈PP≈≈ ##.....#≈≈≈≈≈PP≈≈≈ ≈≈≈≈≈≈≈≈≈≈ You could see 3 jackals. Vanquished Creatures A jackal (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Jmtri7 the Formicid Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 24 | D:1 | Quit the game Vault maps used: D:1: erik_arrival_orb_chamber, corexii_corridor_pit, hangedman_abyss_or_decor_lesser_grid, hangedman_decor_push, serial_bayou_lake_a Action || total -------------------------++------- Melee: Short sword || 4 Evoke: Wand || 3