Dungeon Crawl Stone Soup version 0.24-a0-165-g1b465fe (webtiles) character file. Game seed: 738657366468713662 2 JimmyWheeler the Shield-Bearer (level 1, 14/18 HPs) Began as a Formicid Fighter on Mar 7, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:51 (34 turns). JimmyWheeler the Shield-Bearer (Formicid Fighter) Turns: 34, Time: 00:00:52 Health: 14/18 AC: 6 Str: 20 XL: 1 Next: 44% Magic: 1/1 EV: 7 Int: 7 God: Gold: 0 SH: 9 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Jewellery e - a +2 ring of evasion {unknown} Potions d - a potion of might Comestibles f - a ration Skills: + Level 3.3 Fighting * Level 2.1 Axes + Level 3.3 Armour + Level 0.1 Dodging + Level 0.1 Stealth + Level 3.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin shouts! A bat comes into view. Found 12 gold pieces. You block the bat's attack. You closely miss the bat. You block the bat's attack. You block the bat's attack. You slash the bat! You kill the bat! You hit the hobgoblin but do no damage. You block the hobgoblin's attack. Your shield prevents you from hitting the hobgoblin. You block the hobgoblin's attack. You hit the hobgoblin. The hobgoblin is heavily wounded. You block the hobgoblin's attack. The hobgoblin hits you with a +0 club. You slash the hobgoblin! You kill the hobgoblin! Things that are here: a +0 club; a bat corpse Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..#.$#....## .......... . #..##..#....# .. #..##..#....##..# ................. #########..##..#....# ..#..#..##..........# ..#.....##..........###. ........##.#....@....... ........##.#.###......... .≈≈≈.......#.###..#.##### ≈...≈................... ≈.<.≈.............###### ≈...≈........##...# .≈≈≈.........##...# ........##...##...# ........##...##...# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A bat (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JimmyWheeler the Formicid Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 34 | D:1 | Quit the game Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic Action || total -------------------------++------- Melee: War axe || 8 Block: Shield || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------