Dungeon Crawl Stone Soup version 0.23-a0-8-gb809bb7 (webtiles) character file. 12 JimmyWheeler the Conjurer (level 2, 13/13 HPs) Began as a Vine Stalker Conjurer on Aug 2, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:03:46 (125 turns). JimmyWheeler the Conjurer (Vine Stalker Conjurer) Turns: 125, Time: 00:03:46 Health: 13/13 AC: 2 Str: 10 XL: 2 Next: 33% Magic: 4/6 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant armour {unknown} d - a scroll of teleportation {unknown} Comestibles c - a ration Skills: - Level 1.5 Dodging - Level 2.4 Stealth + Level 1.9 Unarmed Combat - Level 2.1 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ##...... 38% 4 #####.. Fulminant Prism Conj/Hex #......... 67% 4 #####.. Dazzling Spray Conj/Hex #..... 28% 3 ###.... Force Lance Conj/Tloc #....... 67% 4 #####.. Searing Ray Conj ##.... 6% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History The ooze is severely wounded. The ooze barely misses you. You hit the ooze. You kill the ooze! The bat closely misses you. You closely miss the bat. The bat hits you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat The magic dart hits the bat. You kill the bat! b - a scroll labeled GYK ARYRPHESHA There are no items here. d - a scroll labeled WAWOCKO SONLIRA Save game and exit? Welcome back, JimmyWheeler the Vine Stalker Conjurer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.............# #. ####+##... .....#.#.#.#. .........# #............ .........# #....#....... .........# #............ .........# #....#....... .........###.)††...>.... ................#.(..... .......@.......)........ ######.........##.#.#.#. #.........# ....## #.........# ...# #.........# ...# #.........# ..# #########.# .# .# There were no monsters in sight! Vanquished Creatures An ooze (D:1) A ball python (D:1) A hobgoblin (D:1) A kobold (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JimmyWheeler the Vine Stalker Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 98 | D:1 | Reached skill level 1 in Unarmed Combat 107 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 125 | D:1 | Quit the game Vault maps used: D:1: roderic_crop_circles_arrival_small, st_stairs_4 Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 1 | 1.9 Dodging | | 1.5 Stealth | | 2.4 Spellcasting | | 2.1 Conjurations | | 4.0 Action || total -------------------------++------- Melee: Unarmed || 15 Bite || 4 Cast: Magic Dart || 6 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 8 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 18 | 0.0 | 0 | 9 | 0.0 | 125 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 18 | 0.0 | 0 | 9 | 0.0 | 125 +---------+---------+-------+---------+---------+-------+---------