Dungeon Sprint DCSS version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 15998159367136779, levelgen mode: deterministic 18 Jimjonman the Magician (level 2, -1/19 HPs) Began as a Mummy Conjurer on May 29, 2020. Was an Initiate of Vehumet. Slain by an iron imp (10 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:12 (297 turns). Jimjonman the Magician (Mummy Conjurer) Turns: 297, Time: 00:03:13 Health: -1/19 AC: 2 Str: 11 XL: 2 Next: 51% Magic: 8/13 EV: 13 Int: 32 God: Vehumet [......] Gold: 0 SH: 0 Dex: 12 Spells: 6/9 levels left rFire x . . SeeInvis . k - +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} rCold + . . Gourm . (shield currently unavailable) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn h - +6 ring of intelligence MPRegen 0.13/turn i - +6 ring of intelligence @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons k - the +6 Majin-Bo (weapon) {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Armour a - a +0 robe (worn) Jewellery h - a +6 ring of intelligence (left hand) i - a +6 ring of intelligence (right hand) Wands j - a wand of iceblast (7) Scrolls b - 4 scrolls of amnesia c - 4 scrolls of blinking d - 7 scrolls of fog e - 5 scrolls of identify f - 5 scrolls of remove curse g - 2 scrolls of fear Skills: + Level 2.9 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting + Level 4.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 N/A b - Searing Ray Conj ###### 1% 2 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex ####.. 7% 3 N/A Iskenderun's Mystic Bla Conj ######.. 10% 4 N/A Force Lance Conj/Tloc ####.... 22% 4 N/A Fulminant Prism Conj/Hex ####...... 22% 4 N/A Malign Gateway Summ/Tloc ##........ 100% 7 N/A Monstrous Menagerie Summ ##........ 100% 7 N/A Summon Greater Demon Summ ##........ 100% 7 N/A Summon Horrible Things Summ ##........ 100% 8 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The iron imp is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iron imp Aim: an iron imp (moderately wounded) You feel a surge of power! The magic dart hits the iron imp but does no damage. The iron imp is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iron imp Aim: an iron imp (moderately wounded) You feel a surge of power! The magic dart hits the iron imp. The iron imp is heavily wounded. The white imp gestures at you. The puff of frost hits you. You resist. The iron imp hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.=:..▓.....▓ ▓.....▓...[.▓ ▓.....▓.....▓ ▓.....▓..†..▓ ▓.555.▓..©..▓ ▓..@..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see 2 iron imps and a white imp. Vanquished Creatures 2 adders (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Jimjonman the Mummy Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 10 | D | Became a worshipper of Vehumet 17 | D | Found a sparkling altar of Nemelex Xobeh. 18 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 18 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 18 | D | Found a blossoming altar of Fedhas. 19 | D | Found a transporter. 19 | D | Found an ancient bone altar of Kikubaaqudgha. 19 | D | Found a viscous altar of Jiyva. 19 | D | Found a corrupted altar of Lugonu. 19 | D | Found a hazy altar of Hepliaklqana. 19 | D | Found a burning altar of Makhleb. 19 | D | Found an opulent altar of Gozag. 43 | D | Found the +6 shillelagh "Devastator" {shatter} 43 | D | Found the +11 plutonium sword {*Contam Stlth-} 43 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 43 | D | Found the +9 sword of Zonguldrok {reap} 43 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 43 | D | Found the +0 sword of Power 43 | D | Found the +7 mace of Variability {chain chaos} 43 | D | Found the +7 Singing Sword {slice, sonic wave} 43 | D | Found the +8 storm bow {elec, penet} 46 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 46 | D | Found the +10 dark maul {crush} 46 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 46 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 46 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 98 | D | Entered arena 2. 98 | D | Found a transporter. 100 | D | Reached XP level 2. HP: 18/19 MP: 6/6 288 | D | Learned a level 2 spell: Searing Ray 292 | D | Entered arena 3. 292 | D | Found a transporter. 297 | D | Slain by an iron imp Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.9 Spellcasting | 3 4 | 4.4 Conjurations | 4 | 4.1 Stealth | | 1.5 Action || total -------------------------++------- Cast: Magic Dart || 10 Dodge: Dodged || 1