Dungeon Sprint DCSS version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 15531832189129678430, levelgen mode: deterministic 8 Jimjonman the Magician (level 2, -21/19 HPs) Began as a Demonspawn Fire Elementalist on Mar 24, 2020. Was an Initiate of Sif Muna. Killed from afar by a deep elf knight (40 damage) ... with a stone arrow ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:39 (121 turns). Jimjonman the Magician (DsFE) Turns: 121, Time: 00:00:39 Health: -21/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 13/13 EV: 13 Int: 22 God: Sif Muna [......] Gold: 0 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . SeeInvis . D - +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} rCold + . . Gourm . (shield currently unavailable) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: cold resistance 1 a: Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons D - the +6 Majin-Bo (weapon) {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Armour a - a +0 robe (worn) Jewellery t - an uncursed ring of flight u - a +6 ring of dexterity v - a +6 ring of dexterity w - a +6 ring of intelligence x - a +6 ring of intelligence y - a +6 ring of strength z - a +6 ring of strength Wands A - a wand of disintegration (7) B - a wand of iceblast (6) C - a wand of acid (7) Scrolls i - 4 scrolls of blinking o - 4 scrolls of amnesia p - 7 scrolls of fog q - 5 scrolls of identify r - 5 scrolls of remove curse s - 2 scrolls of fear Potions b - 2 potions of brilliance d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of invisibility k - 4 potions of resistance m - 5 potions of agility n - 5 potions of might Comestibles c - 7 rations Skills: + Level 3.1 Dodging + Level 3.2 Stealth * Level 4.1 Spellcasting + Level 2.7 Conjurations + Level 3.6 Fire Magic + Level 3.3 Invocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ####. 3% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Flame Conj/Fire ####.. 4% 2 #...... Conjure Flame Conj/Fire ####.... 9% 3 ##..... Inner Flame Hex/Fire ###..... 16% 3 ##..... Sticky Flame Conj/Fire ####.... 30% 4 ####... Fireball Conj/Fire ####...... 63% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Your flesh is cold resistant. (rC+) Message History There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. A dancing weapon and a deep elf knight come into view. There is a +3 battleaxe of flaming. Found a +1 war axe of distortion and a +2 large shield of poison resistance. Found a transporter. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line The mass of ice explodes! The iceblast engulfs the +3 battleaxe of flaming. The +3 battleaxe of flaming partially resists. The +3 battleaxe of flaming is lightly damaged. The iceblast engulfs the deep elf knight!! The deep elf knight is moderately wounded. The deep elf knight shouts! The deep elf knight casts a spell at you. The stone arrow hits you!!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.[.e.▓ ▓..(..▓ ▓.....▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a deep elf knight and a +3 battleaxe of flaming. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Jimjonman the Demonspawn Fire Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 2 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 2 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 19 | D | Became a worshipper of Sif Muna the Loreminder 38 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 38 | D | Found the +10 dark maul {crush} 38 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 38 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 38 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 40 | D | Reached skill level 4 in Spellcasting 40 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [demonic ancestry] 40 | D | Reached XP level 2. HP: 19/19 MP: 3/7 120 | D | Entered arena 2. 120 | D | Noticed a +3 battleaxe of flaming 120 | D | Noticed a deep elf knight 120 | D | Found a transporter. 121 | D | Killed from afar by a deep elf knight Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.1 Stealth | 3 | 3.2 Spellcasting | 4 | 4.1 Conjurations | 2 | 2.7 Fire Magic | 3 | 3.6 Invocations | 3 | 3.3 Action || total -------------------------++------- Evoke: Wand || 1 Use: Potion || 1