Dungeon Crawl Stone Soup version 0.23-a0-402-g64599a1 (webtiles) character file. 15 Jellypainter the Shooter (level 2, -3/23 HPs) Began as a Centaur Arcane Marksman on Nov 4, 2018. Slain by a hobgoblin ... wielding a +0 club (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:41 (831 turns). Jellypainter the Shooter (Centaur Arcane Marksman) Turns: 831, Time: 00:02:42 Health: -3/23 AC: 7 Str: 12 XL: 2 Next: 34% Magic: 3/3 EV: 10 Int: 15 God: Gold: 62 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . e - +0 robe rPois . Spirit . h - +2 helmet {Int+3} rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: slowed A: large, hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour e - a +0 robe (worn) h - a +2 helmet of intelligence (worn) Scrolls c - 2 scrolls of fear {unknown} g - a scroll of enchant weapon {unknown} i - a scroll of remove curse {unknown} Comestibles f - a ration Skills: + Level 1.3 Fighting * Level 3.4 Bows + Level 1.6 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 12% 2 ###.... Inner Flame Hex/Fire #....... 38% 3 ####... Portal Projectile Hex/Tloc #..... 38% 3 ####... Cause Fear Hex #......... 63% 4 #####.. Leda's Liquefaction Hex/Erth #......... 80% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History Natasha wildly gestures. You feel troubled. An ooze comes into view. The ooze quivers. The ooze barely misses you. The ooze hits you. A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin shouts! The ooze misses you. A leopard gecko skeleton comes into view. Natasha mumbles some strange words. Natasha's front paws start to glow. Natasha stares at you and mumbles some strange words. The magic dart hits you! * * * LOW HITPOINT WARNING * * * The ooze hits you but does no damage. Natasha casts a spell. Found a ring mail. The hobgoblin closely misses you. The hobgoblin hits you with a +0 club. You die... ### #.# ###### #.# #....# #.# #....# ### #.# ##....# ....####.###.....####### #.......h.5........... .##...Zg.J.............. .......@.####..!.####### ###......# ###### #. ##....... ###. ##...#.... ..... #..######.. .#... ... . #... #[.. ...## .... ### You could see an iron imp, Natasha, an ooze, a hobgoblin and a leopard gecko skeleton. Vanquished Creatures A leopard gecko (D:2) A giant cockroach (D:2) 4 goblins (D:1) A kobold (D:1) 3 bats (D:1) 3 rats 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jellypainter the Centaur Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 64 | D:1 | Reached skill level 3 in Bows 421 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/3 786 | D:2 | Noticed Natasha 831 | D:2 | Slain by a hobgoblin Vault maps used: D:1: dpeg_arrival_pits, chequers_avenue, minmay_misc_feat_x D:2: uniq_sigmund, uniq_natasha Skill XL: | 1 | ---------------+----+----- Bows | 3 | 3.4 Fighting | | 1.3 Dodging | | 1.6 Spellcasting | | 1.0 Hexes | | 2.6 Action || total -------------------------++------- Fire: Shortbow || 51 Use: Scroll || 1 Armor: Robe || 8 Dodge: Dodged || 14 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 22 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 16 | 0 | 0.0 | 10 | 0 | 0.0 D:2 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------