Dungeon Crawl Stone Soup version 0.23-a0-391-g8c51ad5 (webtiles) character file. 1 Jellypainter the Charmwright (level 1, 0/17 HPs) Began as a Barachi Skald on Oct 30, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (33 turns). Jellypainter the Charmwright (Barachi Skald) Turns: 33, Time: 00:00:25 Health: 0/17 AC: 3 Str: 12 XL: 1 Next: 20% Magic: 1/3 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: infused (expiring), very slightly contaminated, slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles d - a ration Skills: + Level 2.4 Fighting * Level 2.0 Polearms - Level 1.2 Armour + Level 2.2 Dodging - Level 2.1 Spellcasting - Level 3.2 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 12% 2 ###.... Shroud of Golubria Chrm/Tloc #......... 24% 2 ###.... Regeneration Chrm/Necr #......... 43% 3 ####... Spectral Weapon Hex/Chrm #....... 43% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History The jackal barely misses you. You completely miss the jackal. The jackal is heavily wounded. The jackal misses you. The jackal bites you but does no damage. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. x2 You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! Your magical infusion is running out. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you. You die... +....+..## +.<..'...# +....'...#### ###.#.++++'+......# ..................# ......#####h......# .... #..#....#. #####..#####.#...... ........@hhh......... #####..####r......... .... #.......... #... ##.#.###### #.. #.#..# ... .....# #. ##...# # ...# ... You could see 3 jackals and a rat. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jellypainter the Barachi Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 33 | D:1 | Slain by a jackal Vault maps used: D:1: lightli_arrival_maybe_door_vault Action || total -------------------------++------- Melee: Spear || 10 Cast: Infusion || 1 Armor: Leather armour || 8 Dodge: Dodged || 19 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------