Dungeon Crawl Stone Soup version 0.21-a0-200-gb89f83b (webtiles) character file. 364043 Jeffwins the Black Belt (level 21, -5/256 HPs) Began as a Grey Draconian Transmuter on Aug 16, 2017. Was the Champion of Qazlal. Killed from afar by a lich (82 damage) ... with a bolt of cold ... on level 2 of the Depths. The game lasted 02:24:06 (47513 turns). Jeffwins the Black Belt (DrTm) Turns: 47513, Time: 02:24:06 Health: -5/256 AC: 26 Str: 25 XL: 21 Next: 55% Magic: 30/34 EV: 12 Int: 13 God: Qazlal [******] Gold: 3608 SH: 8 Dex: 20 Spells: 8/38 levels left rFire + . . SeeInvis + - Unarmed rCold x . . Gourm . (shield currently unavailable) rNeg + . . Faith . (armour unavailable) rPois + Spirit . (helmet currently unavailable) rElec . Reflect . (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR +.... (boots currently unavailable) Stlth +......... S - amulet of regeneration HPRegen 0.92/turn Y - ring "Qorron" {Fire rN+ Slay+6} MPRegen 0.24/turn G - ring of see invisible @: dragon-form, flying, repel missiles A: walk through water, unfitting armour, unbreathing, AC +16 }: 2/15 runes: decaying, gossamer a: End Transformation, Upheaval, Elemental Force, Disaster Area, Renounce Religion You were on level 2 of the Depths. You worshipped Qazlal. Qazlal was exalted by your worship. You were hungry. You were a fearsome dragon! You visited 8 branches of the dungeon, and saw 38 of its levels. You also visited: Labyrinth, Trove and Ice Cave. You collected 4448 gold pieces. You spent 840 gold pieces at shops. Inventory: Hand Weapons a - the +8 mace of the Past {antimagic, rN+} (You found it on level 1 of the Vaults) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from negative energy. R - a +2 glaive of freezing Armour c - a +0 cloak of poison resistance (melded) s - a +1 pair of boots of flying (melded) A - a +0 pair of gloves (melded) T - a +0 shield Magical Staves w - an uncursed staff of poison Jewellery l - an uncursed ring of protection from cold y - the amulet of the Philosopher {Inacc rC+ Str+2 Int+3 SInv} (You found it on level 2 of the Vaults) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+2). It affects your intelligence (+3). It protects you from cold. It lets you see invisible. G - a ring of see invisible (right foreclaw) K - the amulet of Makhleb's Regard {RegenMP Dex+5 Slay-4} (You found it in a treasure trove) [amulet of magic regeneration] It increases your magic regeneration. It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-4). M - a ring of Hedonism {+Blink rElec rPois MR+ Dex-2} (You found it in a treasure trove) [ring of protection from magic] It affects your dexterity (-2). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It lets you blink. O - the ring "Uweryo" {rC+ Dex+4} (You found it in a treasure trove) [ring of protection from cold] It affects your dexterity (+4). It protects you from cold. P - the ring of Delirof {+Blink rElec rC+ Str-4 Int+4} (You found it in a treasure trove) [ring of protection from cold] It affects your strength (-4). It affects your intelligence (+4). It protects you from cold. It insulates you from electricity. It lets you blink. S - an amulet of regeneration (around neck) Y - the ring "Qorron" (left foreclaw) {Fire rN+ Slay+6} (You found it on level 5 of the Lair of Beasts) [ring of fire] It enhances your fire magic. It affects your accuracy and damage with ranged weapons and melee attacks (+6). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. Wands D - a wand of paralysis (8/24) H - a wand of lightning (8/15) I - a wand of scattershot (1/9) Scrolls e - 17 scrolls of teleportation f - 2 scrolls of blinking g - 3 scrolls of fog i - 27 scrolls of remove curse j - 2 scrolls of enchant weapon p - 4 scrolls of enchant armour q - 6 scrolls of magic mapping r - a scroll of fear v - 6 scrolls of immolation z - a scroll of recharging B - a scroll of holy word J - a scroll of identify Potions b - a potion of berserk rage h - 6 potions of curing m - 3 potions of cancellation n - 2 potions of brilliance o - 3 potions of might t - 3 potions of heal wounds E - a potion of agility L - 3 potions of resistance N - 2 potions of haste X - 3 potions of invisibility Books Q - a book of the Sky Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Silence Hexes/Air 5 c - Deflect Missiles Charms/Air 6 d - Conjure Ball Lightning Conjuration/Air 6 e - Tornado Air 9 Miscellaneous k - a lamp of fire x - a lightning rod (4/4) Comestibles d - 24 royal jellies u - 2 meat rations C - 2 bread rations F - 14 chunks of flesh Skills: + Level 11.3 Fighting + Level 9.4 Dodging + Level 3.8 Shields * Level 20.7 Unarmed Combat + Level 9.3 Spellcasting - Level 2.2 Charms - Level 6.4 Translocations * Level 18.3 Transmutations - Level 7.3 Ice Magic - Level 3.6 Air Magic * Level 17.3 Earth Magic * Level 12.1 Invocations - Level 4.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut ###### 0% 1 None b - Blade Hands Tmut ######.... 1% 5 #####.. c - Ice Form Ice/Tmut #####... 1% 4 ####... e - Lesser Beckoning Tloc ###....... 2% 3 ##..... f - Blink Tloc N/A 1% 2 None g - Swiftness Chrm/Air ##...... 5% 2 None h - Dragon Form Tmut ######.... 5% 7 ####### i - Statue Form Tmut/Erth ######... 1% 6 ####### Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (6/6) D:9 Swamp (4/4) Lair:4 Spider (4/4) Lair:3 Slime (0/5) Lair:6 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (4/5) D:14 Crypt (0/3) Vaults:3 Depths (2/5) D:15 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:7 * D:9 (% Orc:1 [ Orc:2 (:[* Vaults:2 [ Portals: Hell: Depths:1 Pandemonium: Depths:1 Ziggurat: Depths:1 Innate Abilities, Weirdness & Mutations You can walk through water. Your dull iron-grey scales are very hard. (AC +16) You cannot fit into any form of body armour. You can survive without breathing. ((You are cold-blooded and may be slowed by cold attacks.)) Message History The lich flickers and vanishes for a moment. The lich is engulfed in freezing vapours. The lich misses you. The Brimstone Fiend calls on the powers of darkness! Your body is wracked with pain! * * * LOW HITPOINT WARNING * * * The green ugly thing convulses! You hit the green ugly thing. Your tail-slap misses the green ugly thing. The green ugly thing is almost dead. The green ugly thing misses you. You barely miss the green ugly thing. The green ugly thing is almost dead. The lich gestures wildly while chanting. The lich mumbles some strange words. The lich is engulfed in freezing vapours. The lich points at you and mumbles some strange words. The bolt of cold hits the lich. The lich resists. The bolt of cold hits you! You feel a terrible chill! You die... ## ..# ## ..# ... #.# ### ##########+#... ##.# #.####R1##.......... #..# #.