Dungeon Crawl Stone Soup version 0.24-a0 (webtiles) character file. Game seed: 958578968855936756 8 JeffiDaFish the Grave Robber (level 2, -1/20 HPs) Began as a Mummy Necromancer on Jan 30, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:56 (169 turns). JeffiDaFish the Grave Robber (Mummy Necromancer) Turns: 169, Time: 00:00:57 Health: -1/20 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 0/5 EV: 12 Int: 14 God: Gold: 6 SH: 0 Dex: 12 Spells: 4/6 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 3 scrolls of identify c - 2 scrolls of enchant weapon Skills: + Level 0.5 Fighting - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.9 Spellcasting * Level 4.2 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 3% 1 N/A b - Animate Skeleton Necr N/A 3% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ##........ 12% 3 N/A Animate Dead Necr N/A 36% 4 N/A Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal bites you but does no damage. Your ball python skeleton bites the jackal but does no damage. Your ball python skeleton grabs the jackal. Your ball python skeleton constricts the jackal. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your ball python skeleton bites the jackal but does no damage. Your ball python skeleton constricts the jackal. You closely miss the jackal. The jackal is moderately wounded. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your ball python skeleton bites the jackal. Your ball python skeleton constricts the jackal. The jackal dies! You have reached level 2! The jackal bites you. You die... ?....$h.# # ....##########h######.#.. .....#≈≈≈≈P≈P#b...Z..>... .....#≈)≈≈.≈≈#....h##### .....#≈≈.≈P≈≈#####.# .....#≈≈....≈# #.# .....#P...≈#.# ###b# .....#.PP≈≈#.# #.h.# )....'≈≈≈≈≈#<###@#########.# .....#########.............. ##.#.# #############...#### ...#.# #.................... .###.# #.###########...####. .....# #.Z.# ##### .#.#######.# ≈#.#.....Z.# ≈#.#.####### You could see a jackal and a bat. Vanquished Creatures A goblin (D:1) 2 hobgoblins (D:1) A jackal (D:1) A ball python (D:1) A rat (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) 1 creature vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JeffiDaFish the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 75 | D:1 | Learned a level 1 spell: Animate Skeleton 166 | D:1 | Reached XP level 2. HP: 2/20 MP: 0/5 169 | D:1 | Slain by a jackal Vault maps used: D:1: lightli_arrival_flooded_house, moated_statue Action || total -------------------------++------- Melee: Unarmed || 5 Cast: Pain || 9 Animate Skeleton || 1 Use: Scroll || 3 Armor: Robe || 5 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------