Dungeon Crawl Stone Soup version 0.24-a0 (webtiles) character file. Game seed: 18190634321037303967 365 JeffiDaFish the Grave Robber (level 6, -8/47 HPs) Began as a Mummy Necromancer on Jan 30, 2019. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 4 of the Dungeon. The game lasted 00:11:30 (3273 turns). JeffiDaFish the Grave Robber (Mummy Necromancer) Turns: 3273, Time: 00:11:30 Health: -8/47 AC: 3 Str: 11 XL: 6 Next: 40% Magic: 0/13 EV: 12 Int: 17 God: Gold: 145 SH: 0 Dex: 12 Spells: 5/14 levels left rFire x . . SeeInvis . b - +2 dagger (drain) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... g - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons b - a +2 dagger of draining (weapon) f - a +1 dagger of electrocution Armour a - a +0 robe (worn) c - a +1 buckler g - a +0 pair of boots (worn) Jewellery d - an uncursed ring of positive energy {unknown} h - an uncursed ring of magical power {unknown} Scrolls e - a scroll of identify Skills: + Level 3.0 Fighting - Level 1.5 Dodging - Level 1.5 Stealth + Level 4.7 Spellcasting * Level 6.1 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 N/A b - Animate Skeleton Necr N/A 1% 1 N/A c - Vampiric Draining Necr ####...... 3% 3 N/A d - Animate Dead Necr N/A 12% 4 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Annotations: D:4 Ijyb Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You hit the worker ant but do no damage. The worker ant is severely wounded. The centaur skeleton hits you. * * * LOW HITPOINT WARNING * * * The worker ant closely misses you. You hit the worker ant. The worker ant is severely wounded. The centaur skeleton hits you but does no damage. The worker ant closely misses you. The centaur skeleton closely misses you. You hit the worker ant but do no damage. The worker ant is severely wounded. The worker ant closely misses you. The centaur skeleton hits you but does no damage. The worker ant bites you but does no damage. You barely miss the worker ant. The worker ant is severely wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... o....o......##...# #h# ...# ...####...######## #.##g..##. . #.$#.# #......... ##.#..# #......... ####..#.## ########......## ........####.lo.......##.# ........##...##........#.# #.....>...oh####S.......#.# ...........ooa@Zo.........## #..........o####g..........# ##.........# #...........# #.........# #########...# #.........# #...# ########### #...# #.<.# ##### You could see Ijyb, a howler monkey, a worker ant, an orc priest, an adder, 4 orcs and a centaur skeleton. Vanquished Creatures An ogre (D:3) An orc priest (D:3) A worker ant (D:4) 7 adders An ooze (D:3) A worm (D:2) A dart slug (D:2) 2 leopard geckos An orc (D:3) A ball python (D:3) 9 bats 3 giant cockroaches 6 goblins 8 hobgoblins 7 jackals 12 kobolds 2 quokkas (D:2) 4 frilled lizards 6 rats 74 creatures vanquished. Vanquished Creatures (collateral kills) A howler monkey (D:4) An orc priest (D:3) An adder (D:2) A giant cockroach (D:2) 2 ball pythons (D:1) A bat (D:2) A kobold (D:2) 8 creatures vanquished. Grand Total: 82 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JeffiDaFish the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 16 | D:1 | Learned a level 1 spell: Animate Skeleton 165 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 524 | D:1 | Reached skill level 1 in Fighting 739 | D:2 | Reached XP level 3. HP: 26/26 MP: 7/7 1372 | D:2 | Reached XP level 4. HP: 21/32 MP: 0/9 1485 | D:2 | Learned a level 3 spell: Vampiric Draining 1490 | D:2 | Learned a level 4 spell: Animate Dead 1853 | D:3 | Reached skill level 5 in Necromancy 2284 | D:3 | Found a stormy altar of Qazlal. 2288 | D:3 | Noticed an ogre 2374 | D:3 | Killed an ogre 2374 | D:3 | Reached XP level 5. HP: 19/39 MP: 0/11 2848 | D:3 | Reached XP level 6. HP: 36/46 MP: 5/12 3216 | D:4 | Reached skill level 6 in Necromancy 3251 | D:4 | Noticed Ijyb 3273 | D:4 | Killed from afar by an orc priest Vault maps used: D:1: dpeg_arrival_radiant, serial_bayou_pond_c, minivault_26, hex_large D:2: minivault_23 D:3: old_standard_altar D:4: fiery_altar_vehumet, serial_forest, infiniplex_forest_pool, infiniplex_forest_clump_small, infiniplex_forest_corner_1, infiniplex_forest_zigzag_2, infiniplex_forest_straight_1, infiniplex_forest_lined_4_way, first_ration, serial_shops, shop, shop, minmay_diced_spiral, uniq_ijyb, uniq_menkaure, uniq_eustachio, uniq_duvessa Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.7 Fighting | 1 2 3 | 3.0 Necromancy | 5 6 | 6.1 Dodging | | 1.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 71 | 84 || 155 Cast: Pain | 40 | 35 || 75 Animate Skeleton | 26 | 1 || 27 Animate Dead | | 16 || 16 Vampiric Draining | | 9 || 9 Use: Scroll | 2 | 4 || 6 Stab: Distracted | 1 | || 1 Sleeping | | 3 || 3 Armor: Robe | 16 | 27 || 43 Dodge: Dodged | 77 | 95 || 172 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 486 | 36 | 6.9 | 81 | 1 | 1.2 +---------+---------+-------+---------+---------+------- D:1 | 39 | 0 | 0.0 | 24 | 0 | 0.0 D:2 | 83 | 0 | 0.0 | 32 | 0 | 0.0 D:3 | 307 | 0 | 0.0 | 23 | 0 | 0.0 D:4 | 57 | 36 | 38.7 | 2 | 1 | 33.3 +---------+---------+-------+---------+---------+-------