Dungeon Crawl Stone Soup version 0.22-a0-512-g0943f25 (webtiles) character file. 19 JeffiDaFish the Conjurer (level 2, -3/15 HPs) Began as a Deep Elf Conjurer on June 18, 2018. Slain by a centaur zombie (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:41 (1374 turns). JeffiDaFish the Conjurer (Deep Elf Conjurer) Turns: 1374, Time: 00:02:41 Health: -3/15 AC: 4 Str: 5 XL: 2 Next: 55% Magic: 0/8 EV: 13 Int: 19 God: Gold: 62 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . SeeInvis . f - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +2 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) b - a +2 hat (worn) Potions d - 2 potions of flight e - a potion of curing Comestibles c - a ration g - a chunk of flesh Skills: + Level 2.5 Dodging + Level 2.5 Stealth + Level 3.1 Spellcasting + Level 5.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ###..... 19% 4 ####... Fulminant Prism Conj/Hex ##........ 47% 4 ####... Dazzling Spray Conj/Hex ##.... 16% 3 ###.... Force Lance Conj/Tloc ##...... 47% 4 ####... Searing Ray Conj ###... 2% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: The Shining One Message History The centaur zombie closely misses you. The centaur zombie hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur zombie Aim: a centaur zombie (heavily damaged) The magic dart hits the centaur zombie. The centaur zombie is severely damaged. The centaur zombie misses you. You hit the centaur zombie. The centaur zombie is severely damaged. The centaur zombie closely misses you. You hit the centaur zombie. The centaur zombie is severely damaged. The centaur zombie misses you. The centaur zombie hits you! Ouch! That really hurt! You die... ##### ##.... ......### ........#### ........##.# ......Z.##.# #@##.# #..#.### ####### #......# #...... ##...#.# #.####. ##....# #.# #. #.<### #.# #. #####.#######.####. +.........).......> ######.###.....###. You could see a centaur zombie. Vanquished Creatures An ooze (D:1) A leopard gecko (D:1) 2 bats (D:2) 2 hobgoblins (D:1) A quokka (D:2) 2 ball pythons A frilled lizard (D:1) A kobold (D:2) 4 rats 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JeffiDaFish the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 689 | D:1 | Reached XP level 2. HP: 9/15 MP: 0/8 1010 | D:2 | Reached skill level 5 in Conjurations 1261 | D:2 | Found a glowing golden altar of the Shining One. 1374 | D:2 | Slain by a centaur zombie Vault maps used: D:1: dpeg_arrival_ternary, minmay_misc_feat_x, st_stairs_11, minmay_misc_feat_roman, minmay_misc_feat_enclosed D:2: kennysheep_slug_shrine, nicolae_tso_carved_into_rock, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.5 Stealth | | 2.5 Spellcasting | | 3.1 Action || total -------------------------++------- Melee: Dagger || 12 Cast: Magic Dart || 32 Use: Scroll || 4 Potion || 3 Eat: Chunk || 1 Armor: Robe || 5 Dodge: Dodged || 24 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 28 | 0.0 | 0 | 15 | 0.0 | 1374 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 19 | 0.0 | 0 | 8 | 0.0 | 997 D:2 | 0 | 9 | 0.0 | 0 | 7 | 0.0 | 377 +---------+---------+-------+---------+---------+-------+---------