Dungeon Crawl Stone Soup version 0.20-a0-1078-g4874019 (webtiles) character file. 422467 JeffiDaFish the Hoplite (level 23, -23/152 HPs) Began as a Gargoyle Fighter on May 1, 2017. Was the Champion of Okawaru. Killed from afar by a fire giant (63 damage) ... with a fireball ... on level 5 of the Vaults. The game lasted 02:22:37 (44778 turns). JeffiDaFish the Hoplite (Gargoyle Fighter) Turns: 44778, Time: 02:22:37 Health: -23/152 AC: 65 Str: 35 XL: 23 Next: 74% Magic: 31/31 EV: 21 Int: 12 God: Okawaru [******] Gold: 1999 SH: 31 Dex: 19 Spells: 13/22 levels left rFire x . . SeeInvis + S - +4 morningstar of Royalism {freeze, rElec} rCold + + + Gourm . a - +4 large shield {reflect} rNeg + + + Faith . b - +15 plate armour of Okawaru's Approval {*Drain rElec Regen+ Int+6} rPois ∞ Spirit . g - +2 helmet {SInv} rElec + Reflect + z - +2 cloak {+Inv} rCorr + Harm . T - +0 pair of gloves {Dex+3} MR ..... Clarity + y - +2 pair of boots {run} Stlth ..........Rnd*Tele + m - amulet of regeneration Regen 1.2/turn K - ring "Ohuawad" {rCorr rF- rN+++ Slay+5} MPRegen 0.3/turn O - ring "Gapn" {*Slow rC+++ EV+4 Str+9 Int-5} @: mighty, about to teleport, vulnerable, very slightly contaminated, slowed, very slow A: big wings, clarity, negative energy resistance 1, electricity resistance, teleportitis 1, unbreathing, petrification resistance, rot immunity, subdued magic 1, AC +17 }: 2/15 runes: serpentine, barnacled a: Fly, Heroism, Finesse, Renounce Religion, Evoke Invisibility You were on level 5 of the Vaults. You worshipped Okawaru. Okawaru was exalted by your worship. You were not hungry. You visited 6 branches of the dungeon, and saw 36 of its levels. You also visited: Labyrinth, Bailey, Wizlab and Desolation. You collected 3898 gold pieces. You spent 1899 gold pieces at shops. Inventory: Hand Weapons u - the +4 arc blade {discharge, rElec} (You found it on level 7 of the Dungeon) It insulates you from electricity. S - the +4 morningstar of Royalism (weapon) {freeze, rElec} (You acquired it on level 4 of the Vaults) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. Armour a - a +4 large shield of reflection (worn) b - the +15 plate armour of Okawaru's Approval (worn) {*Drain rElec Regen+ Int+6} (Okawaru gifted it to you on level 1 of the Snake Pit) It affects your intelligence (+6). It insulates you from electricity. It increases your rate of regeneration. It causes draining when unequipped. g - a +2 helmet of see invisible (worn) y - a +2 pair of boots of running (worn) z - a +2 cloak of invisibility (worn) T - a +0 pair of gloves of dexterity (worn) Jewellery m - an amulet of regeneration (around neck) H - an uncursed ring of protection from fire K - the ring "Ohuawad" (left hand) {rCorr rF- rN+++ Slay+5} (You bought it in a shop on level 12 of the Dungeon) [ring of resist corrosion] It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to fire. It renders you almost immune to negative energy. O - the ring "Gapn" (right hand) {*Slow rC+++ EV+4 Str+9 Int-5} (You found it in the Desolation of Salt) [ring of evasion] It affects your evasion (+4). It affects your strength (+9). It affects your intelligence (-5). It renders you almost immune to cold. It may slow you when you take damage. Scrolls d - 16 scrolls of remove curse e - a scroll of holy word h - 5 scrolls of identify o - 8 scrolls of teleportation q - 6 scrolls of enchant weapon r - 2 scrolls of fear w - 4 scrolls of recharging x - 4 scrolls of fog A - 2 scrolls of amnesia L - 2 scrolls of blinking M - 2 scrolls of silence Potions c - 2 potions of heal wounds j - 7 potions of cancellation k - 2 potions of haste p - 4 potions of brilliance t - a potion of ambrosia v - 2 potions of magic B - 3 potions of agility C - 3 potions of might G - 6 potions of curing Books D - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Slow Hexes 2 e - Conjure Flame Conjuration/Fire 3 f - Mephitic Cloud Conjuration/Poison/Air 3 I - Lee's Catalogue of the Mountains (You found it in a wizard's laboratory) Spells Type Level a - Leda's Liquefaction Hexes/Earth 4 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Shatter Earth 9 J - a book of Cantrips Spells Type Level a - Confusing Touch Hexes 1 b - Animate Skeleton Necromancy 1 c - Summon Small Mammal Summoning 1 d - Apportation Translocation 1 N - a book of the Tempests Spells Type Level a - Static Discharge Conjuration/Air 3 b - Lightning Bolt Conjuration/Air 5 c - Ignition Fire 8 d - Tornado Air 9 e - Shatter Earth 9 P - a Grand Grimoire Spells Type Level a - Monstrous Menagerie Summoning 7 b - Summon Greater Demon Summoning 7 c - Malign Gateway Summoning/Translocation 7 d - Summon Horrible Things Summoning 8 Q - Iskenderun's Almanac of Attacks (You found it in a wizard's laboratory) Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Throw Icicle Conjuration/Ice 4 c - Sticky Flame Conjuration/Fire 4 d - Fireball Conjuration/Fire 5 e - Spellforged Servitor Conjuration/Summoning 7 R - Iskenderun's Almanac of Conjuration (You found it in a wizard's laboratory) Spells Type Level a - Iskenderun's Mystic Blast Conjuration 4 b - Iskenderun's Battlesphere Conjuration/Charms 5 c - Bolt of Cold Conjuration/Ice 6 Miscellaneous E - a lamp of fire Comestibles f - 21 bread rations i - 18 meat rations l - 26 royal jellies n - 49 fruits s - 19 chunks of flesh Skills: * Level 18.0 Fighting * Level 16.0 Short Blades + Level 14.4 Maces & Flails * Level 20.3 Armour + Level 11.2 Dodging - Level 1.2 Stealth * Level 22.0 Shields + Level 11.5 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shatter Erth #......... 100% 9 ####### Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:6 Lair (6/6) D:10 Shoals (4/4) Lair:2 Snake (4/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:11 Elf (0/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:3 Depths (0/5) D:15 Altars: Ashenzari Cheibriados Elyvilon Fedhas Hepliaklqana Okawaru Qazlal Ru Sif Muna Yredelemnul Zin Jiyva Shops: D:8 ( D:9 ? D:10 } D:12 = D:15 ( Orc:2 }[( Shoals:3 * Vaults:2 ! Vaults:3 ! Annotations: Lair:2 exclusion: 3 oklob plants Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +17) You are immune to poison. Your large and strong wings let you fly indefinitely. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. You possess an exceptional clarity of mind. You are occasionally teleported next to monsters. Your spells are a little easier to cast, but a little less powerful. Message History The deep elf high priest utters a dark prayer and points at you. You are unaffected. The ironbrand convoker casts a spell at the phantasmal warrior. The phantasmal warrior seems to grow stronger. The phantasmal warrior blinks! The deep elf high priest mumbles some strange prayers to its god against you. Something smites you! * * * LOW HITPOINT WARNING * * * As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The ironbrand convoker seems less brilliant. The fire giant seems less brilliant. The deep elf mage seems less brilliant. The ironbrand convoker is empowered by something's aura! The fire giant is empowered by something's aura! The deep elf mage is empowered by something's aura! The ironbrand convoker gestures at the deep elf high priest while chanting. The deep elf high priest seems to grow stronger. The fire giant points at you and mumbles some strange words. The fireball explodes! The fireball engulfs you! The fire burns you terribly! You die... #....# ### #....# . H... #....# .. .....#....# !.. ....W#....#(.# ......((.....# ####..(WTpC.########### .....e[<