Dungeon Crawl Stone Soup version 0.20-a0-2-g2b0e13a (webtiles) character file. 21921 JeffiDaFish the Slicer (level 12, -13/106 HPs) Began as a Hill Orc Fighter on Oct 28, 2016. Was a High Priest of Beogh. Mangled by a harpy (14 damage) ... summoned by Kirke ... on level 5 of the Lair of Beasts. The game lasted 00:41:03 (11199 turns). JeffiDaFish the Slicer (Hill Orc Fighter) Turns: 11199, Time: 00:41:05 Health: -13/106 AC: 0 Str: 23 XL: 12 Next: 95% Magic: 20/20 EV: 13 Int: 6 God: Beogh [*****.] Gold: 781 SH: 3 Dex: 11 Spells: 1 memorised, 20 levels left rFire . . . SeeInvis . (weapon currently unavailable) rCold . . . Gourm . (armour currently unavailable) rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . (helmet currently unavailable) rElec . Reflect + (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR ..... (boots currently unavailable) Stlth +......... t - +3 amulet of reflection (ring currently unavailable) (ring currently unavailable) @: about to teleport, pig-form, barbed spikes, very quick A: walk on water, (talons 0), (molten scales 0), dopey 1, wild magic 1 a: Smiting, Recall Orcish Followers, Give Item to Named Follower, Renounce Religion You were on level 5 of the Lair of Beasts. You worshipped Beogh. Beogh was extremely pleased with you. You were not hungry. You were a filthy swine. You visited 2 branches of the dungeon, and saw 13 of its levels. You also visited: Ice Cave. You collected 781 gold pieces. Inventory: Hand Weapons r - a +8 rapier of venom (melded) Armour c - a +0 shield (melded) k - a +1 plate armour (melded) m - a +2 pair of gloves (melded) I - the +0 hat "Lauwax" (melded) {Regen+ Str+8 Int+2 Stlth-} (You acquired it on level 8 of the Dungeon) It affects your strength (+8). It affects your intelligence (+2). It increases your rate of regeneration. It makes you less stealthy. Jewellery d - an uncursed amulet of harm i - a +3 ring of evasion (melded) q - a ring of protection from magic (melded) t - a +3 amulet of reflection (around neck) v - an uncursed ring of protection from cold Wands j - a wand of heal wounds (3/9) u - a wand of acid (7/15) D - a wand of random effects (39/48) Scrolls e - 2 scrolls of recharging g - 4 scrolls of teleportation x - 3 scrolls of identify B - 2 scrolls of remove curse Potions n - 3 potions of heal wounds p - 4 potions of ambrosia w - a potion of cure mutation z - 3 potions of flight A - a potion of resistance J - a potion of curing Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 l - a book of Cantrips Spells Type Level a - Confusing Touch Hexes 1 b - Animate Skeleton Necromancy 1 c - Summon Small Mammal Summoning 1 d - Apportation Translocation 1 H - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 K - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Petrify Transmutation/Earth 4 e - Lee's Rapid Deconstruction Earth 5 Miscellaneous y - a phial of floods F - a fan of gales G - a phantom mirror Comestibles f - 3 bread rations h - 4 beef jerkies o - a slice of pizza s - 5 meat rations C - 5 royal jellies E - 26 fruits Skills: + Level 10.0 Fighting * Level 10.4 Short Blades Level 10.3 Axes + Level 9.3 Armour - Level 0.8 Dodging + Level 8.9 Shields + Level 5.4 Spellcasting + Level 7.5 Necromancy You had 20 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Animate Skeleton Necr N/A 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:7 Lair (5/6) D:8 Swamp (0/4) Lair:3 Snake (0/4) Lair:3 Slime: Lair:5-6 Altars: Cheibriados Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Ru Sif Muna Trog Vehumet Yredelemnul Zin Annotations: D:4 exclusion: statue Lair:5 Kirke Innate Abilities, Weirdness & Mutations You can walk on water. ((You have sharp toenails.)) ((You are partially covered in molten scales. (AC +2))) You are dopey. (Int -2) Your spells are a little harder to cast, but a little more powerful. Message History * * * LOW HITPOINT WARNING * * * The harpy closely misses you. Kirke casts a spell. Kirke flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The barbs in your skin will harm you if you move. Continue? The barbed spikes dig painfully into your body as you move. * * * LOW HITPOINT WARNING * * * The harpy screeches! The harpy closely misses you. The harpy claws you! * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. You feel a momentary urge to oink. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The harpy claws you! * * * LOW HITPOINT WARNING * * * The harpy claws you. * * * LOW HITPOINT WARNING * * * The harpy claws you! You die... .P.......#..... ....P.............. ............P....P. #.....≈≈≈≈........ .#.P....≈≈≈≈....#.. ......≈≈≈≈≈≈≈...... .......≈≈≈≈≈≈≈..... ........≈≈≈H≈≈..... .......