Dungeon Crawl Stone Soup version 0.19-a0-1886-gd64a0f0 (webtiles) character file. 1 JeffiDaFish the Conjurer (level 1, 0/13 HPs) Began as a Mummy Conjurer on Oct 17, 2016. Slain by an ooze (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:09 (34 turns). JeffiDaFish the Conjurer (Mummy Conjurer) Turns: 34, Time: 00:01:10 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 16% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . c - +0 hand axe rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 hand axe (weapon) Armour a - a +0 robe (worn) Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Skills: + Level 0.0 Fighting + Level 0.0 Axes + Level 1.5 Dodging * Level 1.6 Stealth * Level 2.0 Spellcasting * Level 3.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 10% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The ooze is lightly wounded. The ooze hits you. You hit the ooze. The ooze is moderately wounded. You closely miss the hobgoblin. The ooze hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. A bat comes into view. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ooze. The ooze is heavily wounded. You hit the hobgoblin but do no damage. The ooze hits you but does no damage. The hobgoblin hits you but does no damage. The ooze hits you. You die... . ###.# .....## .#...#. ..... #...# #...##.#.. #.Jg.b.... #.@####.#. #......... ##.########.#####.# ..........!.....# #######'#######.# #.............# #.###########.# #.#.!.......# #.#.###.###.# You could see an ooze, a hobgoblin and a bat. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JeffiDaFish the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 34 | D:1 | Slain by an ooze Vault maps used: D:1: matt_arrival_refuge Action || total -------------------------++------- Melee: Hand axe || 5 Use: Scroll || 1 Armor: Robe || 4 Dodge: Dodged || 1