Dungeon Crawl Stone Soup version 0.18.1-5-g4a78601 (webtiles) character file. 0 Jeelzebub the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on May 9, 2016. Slain by an ooze (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (65 turns). Jeelzebub the Grave Robber (Mummy Necromancer) Turns: 65, Time: 00:00:09 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 1/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . d - +0 spear (curse) rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a cursed +0 spear (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) c - a +0 helmet (You found it on level 1 of the Dungeon) Books b - a book of Necromancy Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, Jeelzebub the Mummy Necromancer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a staircase leading out of the dungeon. c - a helmet An ooze comes into view. An ooze is nearby! An ooze is nearby! A kobold comes into view. It is wielding a club. A dart slug comes into view. The kobold shouts! The ooze quivers. A rat comes into view. Found a stone staircase leading down. You see here a spear. d - a spear The dart slug launches a dart at you. The slug dart hits you! You take 4 damage, and have 9/13 hp. MASSIVE DAMAGE!! Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! d - a cursed +0 spear (weapon) The ooze hits you. You take 2 damage, and have 7/13 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Aim: an ooze (chance to defeat MR: 68%) The ooze struggles to resist. The ooze hits you. You take 2 damage, and have 5/13 hp. You now have 2/3 mp. Aim: an ooze (chance to defeat MR: 68%) The ooze convulses in agony! The ooze hits you. You die... #>.$............. #..##.......# #........# .# #......w.# .# #..##w##.##.###.#. #Kw.K............. #r########.####### #J##.............. #@#.#............# #.#..#......#...#. #.#...#....#...#.% #.#....#..#...#... #.#.....##.#.#.... #.#...#.#...#...#. #.#....#.....#.#.. #.#.#.#.#.....#... #....#...#.<.#...# You could see an ooze, a dart slug, a kobold and a rat. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Jeelzebub the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 65 | D:1 | Slain by an ooze Action || total -------------------------++------- Cast: Pain || 2 Vault maps used: D:1: matt_arrival_diagonals Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 7.7 | 26.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 7.7 | 26.0 +-------+-------+-------+-------+-------+----------------------